Player Matchup

Heimdallr
Heimdallr
ALBERTIMUS
Heimdallr
Level 29
God Stats
0W - 1L
1,255 SR
Queue Stats
3W - 9L
1,203 Elo+
Solo
Janus
Janus
AustinHUN
Janus
Level 27
God Stats
2W - 10L
1,303 SR
Queue Stats
81W - 79L
1,342 Elo+
Party 1
Eset
Eset
Rideg
Eset
Level 17
God Stats
3W - 5L
1,303 SR
Queue Stats
82W - 84L
1,342 Elo+
Party 1
Team Averages
Level 24
1,287 SR
1,296 Elo+

VS

Team Averages
Level 49
1,553 SR
1,295 Elo+
Izanami
Izanami
Malaaw
Izanami
Level 28
God Stats
18W - 12L
1,710 SR
Queue Stats
79W - 91L
1,316 Elo+
Party 2
Anubis
Anubis
Sauco12
Anubis
Level 25
God Stats
25W - 22L
1,448 SR
Queue Stats
37W - 41L
1,343 Elo+
Party 2
Fenrir
Fenrir
whldylanst
Fenrir
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 104L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALBERTIMUS
Heimdallr
12
2 / 10 / 5
11,748
559
7,698
18,814
19,304
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
AustinHUN
Janus
14
3 / 8 / 8
13,803
657
13,056
16,168
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Rideg
Eset
15
6 / 7 / 5
14,716
701
16,697
14,672
4,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Malaaw
Izanami
16
14 / 4 / 6
15,376
732
15,441
15,128
5,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Sauco12
Anubis
15
6 / 1 / 11
14,036
668
12,859
12,302
5,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
whldylanst
Fenrir
15
5 / 6 / 12
14,436
687
10,127
19,371
14,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
11
Kills
25
25
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALBERTIMUS
Heimdallr
2
10
5
0.45
L
Janus
AustinHUN
Janus
3
8
8
0.88
W
Izanami
Malaaw
Izanami
14
4
6
4.25
L
Eset
Rideg
Eset
6
7
5
1.21
W
Anubis
Sauco12
Anubis
6
1
11
11.5
W
Fenrir
whldylanst
Fenrir
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
38,427
49,654
Taken
46,801
27,844
Mitigated
24,850
4,900
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALBERTIMUS
Heimdallr
7,698
3,215
436
1,038
18,814
19,304
141
5,537
13,277
0
36,175
L
Janus
AustinHUN
Janus
13,056
1,315
225
1,667
16,168
4,349
0
4,095
12,073
44,765
0
W
Izanami
Malaaw
Izanami
15,441
10,155
511
3,315
15,128
5,201
2,206
9,512
5,616
0
62,344
L
Eset
Rideg
Eset
16,697
2,732
0
1,534
14,672
4,191
0
3,227
11,445
50,263
0
W
Anubis
Sauco12
Anubis
12,859
933
434
5,742
12,302
5,039
961
9,005
3,297
52,873
0
W
Fenrir
whldylanst
Fenrir
10,127
3,023
0
3,964
19,371
14,610
0
12,225
7,139
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
43,848
161
Minions Killed
204
0
Camps Cleared
0
932,381
Distance Traveled
1,145,278
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,748
559
52
2
0
262,612
0
L
Janus
13,803
657
47
2
0
319,066
4
W
Izanami
15,376
732
91
4
0
355,114
0
L
Eset
14,716
701
62
3
0
350,703
0
W
Anubis
14,036
668
70
3
0
357,405
1
W
Fenrir
14,436
687
43
2
0
432,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role