Player Matchup

Anhur
Anhur
FearTheJOD
Anhur
Level 126
God Stats
7W - 4L
1,597 SR
Queue Stats
123W - 129L
1,530 Elo+
Solo
Fenrir
Fenrir
SliferDice
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,239 Elo+
Party 2
Ravana
Ravana
The Arch Angel5
Ravana
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 41L
1,491 Elo+
Party 2
Yemoja
Yemoja
VinylicGore1
Yemoja
Level 103
God Stats
2W - 2L
1,455 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
leggitmizzle05
Kukulkan
Level 89
God Stats
3W - 1L
1,702 SR
Queue Stats
68W - 58L
1,499 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,444 Elo+

VS

Team Averages
Level 83
1,573 SR
1,486 Elo+
Hou Yi
Hou Yi
Gongaloid
Hou Yi
Level 106
God Stats
1W - 3L
1,781 SR
Queue Stats
46W - 56L
1,443 Elo+
Party 3
Tyr
Tyr
I Slay Memers
Tyr
Level 87
God Stats
9W - 17L
1,382 SR
Queue Stats
182W - 180L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
KLW-Trance
Aphrodite
Level 99
God Stats
1W - 1L
1,800 SR
Queue Stats
55W - 48L
1,524 Elo+
Solo
Sobek
Sobek
SCP 1179
Sobek
Level 57
God Stats
7W - 9L
1,403 SR
Queue Stats
247W - 244L
1,474 Elo+
Party 1
Pele
Pele
YungDCMJ
Pele
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 161L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
2 / 5 / 18
18,246
507
23,996
26,120
17,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SliferDice
Fenrir
20
7 / 6 / 14
18,053
501
30,900
35,736
33,704
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
26 / 4 / 4
22,558
627
33,518
22,639
13,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
1 / 2 / 25
17,489
486
8,781
22,170
23,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
15 / 3 / 16
22,223
617
48,261
23,264
12,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gongaloid
Hou Yi
20
2 / 13 / 6
15,396
428
15,035
33,462
9,649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 10 / 7
15,435
429
20,572
35,636
36,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
KLW-Trance
Aphrodite
20
3 / 9 / 4
16,063
446
17,746
35,020
32,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
SCP 1179
Sobek
19
2 / 10 / 5
15,354
427
16,100
41,760
62,245
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
20
12 / 10 / 3
18,924
526
28,550
31,332
13,054
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
51
Kills
20
20
Deaths
52
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
5
18
2.2
L
Hou Yi
Gongaloid
Hou Yi
2
13
6
0.38
L
1
10
7
0.45
L
Aphrodite
KLW-Trance
Aphrodite
3
9
4
0.56
L
Sobek
SCP 1179
Sobek
2
10
5
0.45
W
Fenrir
SliferDice
Fenrir
7
6
14
2.33
W
26
4
4
7
W
Yemoja
1
2
25
6.75
L
Pele
12
10
3
1.35
W
Kukulkan
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,456
Damage
98,003
129,929
Taken
177,210
100,767
Mitigated
153,105
57,267
Healing
59,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
23,996
12,948
0
6,934
26,120
17,315
3,598
9,301
16,819
0
158,815
L
Hou Yi
Gongaloid
Hou Yi
15,035
6,563
0
6,522
33,462
9,649
562
9,286
24,176
0
97,460
L
20,572
3,577
0
10,295
35,636
36,155
979
10,479
25,157
0
102,274
L
Aphrodite
KLW-Trance
Aphrodite
17,746
2,391
10,529
16,272
35,020
32,002
856
15,616
19,404
120,276
0
L
Sobek
SCP 1179
Sobek
16,100
769
0
9,130
41,760
62,245
0
16,335
25,425
63,338
0
W
Fenrir
SliferDice
Fenrir
30,900
12,985
0
7,350
35,736
33,704
3,272
9,557
26,179
0
101,306
W
33,518
14,554
0
5,818
22,639
13,077
2,782
4,414
18,225
0
195,032
W
Yemoja
8,781
2,545
21,847
7,727
22,170
23,800
2,435
5,500
16,670
43,563
0
L
Pele
28,550
3,853
0
7,100
31,332
13,054
0
10,035
21,297
0
134,452
W
Kukulkan
48,261
6,717
0
7,591
23,264
12,871
2,075
7,649
15,615
200,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,569
Gold Earned
81,172
793
Minions Killed
704
0
Camps Cleared
0
3,090,080
Distance Traveled
2,806,865
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,246
507
197
5
0
544,922
5
L
Hou Yi
15,396
428
120
3
0
515,388
4
L
Tyr
15,435
429
158
4
0
515,340
0
L
Aphrodite
16,063
446
198
6
0
488,516
3
L
Sobek
15,354
427
65
2
0
644,013
2
W
Fenrir
18,053
501
106
3
0
640,236
1
W
Ravana
22,558
627
200
6
0
690,535
1
W
Yemoja
17,489
486
46
1
0
614,187
3
L
Pele
18,924
526
163
5
0
643,608
2
W
Kukulkan
22,223
617
244
7
0
600,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role