Player Matchup

Discordia
Discordia
Bułka009
Discordia
Level 17
God Stats
14W - 8L
1,729 SR
Queue Stats
33W - 43L
1,142 Elo+
Party 3
Ullr
Ullr
Frank-Volley
Ullr
Level 42
God Stats
0W - 1L
1,305 SR
Queue Stats
24W - 41L
1,330 Elo+
Solo
Nox
Nox
Hoshigakiii
Nox
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 35L
1,189 Elo+
Party 3
Jormungandr
Jormungandr
JBmaxgames
Jormungandr
Level 22
God Stats
2W - 2L
1,541 SR
Queue Stats
95W - 121L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
Preda97
Baron Samedi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 135L
1,354 Elo+
Party 1
Team Averages
Level 45
1,515 SR
1,274 Elo+

VS

Team Averages
Level 25
1,638 SR
1,377 Elo+
Osiris
Osiris
CJeff
Osiris
Level 16
God Stats
3W - 3L
1,603 SR
Queue Stats
4W - 8L
1,308 Elo+
Party 2
Vulcan
Vulcan
Jazih-Star
Vulcan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,288 Elo+
Solo
Khepri
Khepri
LyndonCox
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 2
Ymir
Ymir
MouthwateringCan
Ymir
Level 16
God Stats
1W - 0L
1,630 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
olatienestuenti
Anhur
Level 29
God Stats
2W - 0L
1,955 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bułka009
Discordia
18
3 / 5 / 4
11,374
758
11,918
10,409
3,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 3
10,289
686
6,303
15,342
4,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 5
10,679
712
12,067
13,425
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
JBmaxgames
Jormungandr
13
0 / 10 / 5
8,631
575
4,345
17,006
16,708
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Preda97
Baron Samedi
17
5 / 10 / 5
11,701
780
15,398
22,180
8,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CJeff
Osiris
17
3 / 2 / 16
11,201
747
5,906
10,830
11,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Jazih-Star
Vulcan
16
1 / 5 / 12
10,234
682
9,329
9,568
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
LyndonCox
Khepri
17
4 / 2 / 13
11,800
787
5,805
14,301
18,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 2 / 15
13,374
892
16,741
15,517
20,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 2 / 8
15,379
1,025
30,085
19,017
8,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
13
Kills
37
37
Deaths
13
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bułka009
Discordia
3
5
4
1
W
Osiris
CJeff
Osiris
3
2
16
5.5
L
1
6
3
0.42
L
4
6
5
1.08
L
Jormungandr
JBmaxgames
Jormungandr
0
10
5
0.25
W
Vulcan
Jazih-Star
Vulcan
1
5
12
1.4
W
Khepri
LyndonCox
Khepri
4
2
13
5.25
W
10
2
15
8.75
L
Baron Samedi
Preda97
Baron Samedi
5
10
5
0.75
W
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
67,866
78,362
Taken
69,233
38,101
Mitigated
65,028
9,544
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bułka009
Discordia
11,918
1,216
120
1,960
10,409
3,263
595
4,885
5,524
46,217
0
W
Osiris
CJeff
Osiris
5,906
1,821
0
172
10,830
11,884
774
7,063
3,767
0
21,836
L
6,303
3,038
0
458
15,342
4,886
704
8,204
7,138
0
32,066
L
12,067
981
0
471
13,425
5,138
612
6,142
7,283
34,423
0
L
Jormungandr
JBmaxgames
Jormungandr
4,345
1,139
0
0
17,006
16,708
1
3,890
13,116
14,861
0
W
Vulcan
Jazih-Star
Vulcan
9,329
4,424
1,059
1,352
9,568
5,190
453
7,105
2,463
27,490
0
W
Khepri
LyndonCox
Khepri
5,805
555
0
0
14,301
18,792
465
9,353
4,948
18,189
0
W
16,741
3,770
0
1,471
15,517
20,185
206
7,029
8,488
46,534
0
L
Baron Samedi
Preda97
Baron Samedi
15,398
1,437
1,079
5,456
22,180
8,106
150
8,754
13,426
28,498
0
W
30,085
20,524
0
10,679
19,017
8,977
2,339
13,411
5,606
0
79,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
61,988
260
Minions Killed
298
4
Camps Cleared
12
1,100,838
Distance Traveled
1,295,887
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,374
758
80
5
4
223,757
1
W
Osiris
11,201
747
25
2
2
276,192
1
L
Ullr
10,289
686
69
5
0
217,927
1
L
Nox
10,679
712
61
4
0
256,084
1
L
Jormungandr
8,631
575
17
1
0
174,720
0
W
Vulcan
10,234
682
47
3
0
271,789
0
W
Khepri
11,800
787
24
2
1
226,122
1
W
Ymir
13,374
892
65
4
6
265,984
0
L
Baron Samedi
11,701
780
33
2
0
228,350
1
W
Anhur
15,379
1,025
137
9
3
255,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role