Player Matchup

Da Ji
Da Ji
Dark-Destiny_YT
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Dark-_-gennesis
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DecidedMoney351
Jormungandr
Level 20
God Stats
30W - 36L
1,356 SR
Queue Stats
32W - 40L
1,255 Elo+
Solo
Vamana
Vamana
MikiRiki24
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo
Baron Samedi
Baron Samedi
Regular Crew
Baron Samedi
Level 28
God Stats
13W - 16L
1,354 SR
Queue Stats
112W - 99L
1,266 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,445 Elo+

VS

Team Averages
Level 16
1,434 SR
1,111 Elo+
Fenrir
Fenrir
Dalostprince5
Fenrir
Level 28
God Stats
33W - 24L
1,529 SR
Queue Stats
99W - 100L
1,304 Elo+
Solo
Cupid
Cupid
G0PNIK GUY
Cupid
Level 31
God Stats
32W - 40L
1,416 SR
Queue Stats
636W - 660L
1,221 Elo+
Solo
Achilles
Achilles
Lugia-All-Mighty
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,103 Elo+
Solo
Izanami
Izanami
SmOkinG_Wolfy08
Izanami
Level 10
God Stats
2W - 6L
1,227 SR
Queue Stats
3W - 6L
1,023 Elo+
Party 2
Ares
Ares
angelo_e_ale
Ares
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 1
9,988
832
3,367
19,489
10,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
1 / 13 / 0
10,325
860
10,469
17,748
15,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
DecidedMoney351
Jormungandr
14
0 / 10 / 1
9,359
780
10,150
18,849
10,713
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Vamana
MikiRiki24
Vamana
13
0 / 1 / 0
8,961
747
496
1,606
466
Baron Samedi
Regular Crew
Baron Samedi
16
2 / 5 / 1
10,664
889
15,464
15,209
8,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 11
15,071
1,256
31,047
14,773
6,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
18
2 / 0 / 11
11,753
979
5,781
5,080
1,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 0 / 15
10,788
899
2,693
6,240
7,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

20
8 / 0 / 14
12,342
1,029
13,799
5,813
2,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 3 / 20
11,493
958
11,392
15,142
12,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
112
3
Kills
41
41
Deaths
3
3
Assists
71
Player
Kills
Deaths
Assists
KDA
W
27
0
11
32.5
L
0
12
1
0.04
L
1
13
0
0.08
L
Jormungandr
DecidedMoney351
Jormungandr
0
10
1
0.05
W
Cupid
2
0
11
7.5
W
0
0
15
7.5
L
Vamana
MikiRiki24
Vamana
0
1
0
0
L
Baron Samedi
Regular Crew
Baron Samedi
2
5
1
0.5
W
8
0
14
15
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
64,712
72,901
Taken
47,048
45,758
Mitigated
30,800
3,899
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,047
19,968
0
2,924
14,773
6,079
0
11,497
3,276
0
42,516
L
3,367
1,175
0
0
19,489
10,051
0
3,563
15,926
0
12,443
L
10,469
3,038
0
0
17,748
15,725
0
3,473
14,275
30,764
0
L
Jormungandr
DecidedMoney351
Jormungandr
10,150
2,509
0
0
18,849
10,713
0
3,373
15,476
18,820
0
W
Cupid
5,781
3,288
112
1,039
5,080
1,833
0
3,729
1,351
0
53,149
W
2,693
1,198
0
92
6,240
7,735
0
4,427
1,813
0
6,370
L
Vamana
MikiRiki24
Vamana
496
496
0
0
1,606
466
0
0
1,606
0
1,212
L
Baron Samedi
Regular Crew
Baron Samedi
15,464
2,662
1,345
2,554
15,209
8,803
0
983
14,226
36,453
0
W
13,799
11,451
0
0
5,813
2,466
0
4,269
1,544
0
30,586
W
11,392
1,590
0
632
15,142
12,687
0
12,161
2,981
13,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
61,447
128
Minions Killed
207
2
Camps Cleared
6
683,101
Distance Traveled
1,069,998
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,071
1,256
27
2
3
267,860
0
L
Da Ji
9,988
832
21
2
0
179,672
2
L
Merlin
10,325
860
44
4
0
157,693
0
L
Jormungandr
9,359
780
20
2
0
149,444
1
W
Cupid
11,753
979
129
11
3
169,203
0
W
Achilles
10,788
899
12
1
0
202,467
0
L
Vamana
8,961
747
1
0
0
24,896
0
L
Baron Samedi
10,664
889
42
4
2
171,396
0
W
Izanami
12,342
1,029
37
3
0
204,924
0
W
Ares
11,493
958
2
0
0
225,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role