Player Matchup

Discordia
Discordia
Deep_Blu_Sea
Discordia
Level 89
God Stats
2W - 2L
1,692 SR
Queue Stats
28W - 18L
1,546 Elo+
Party 2
Neith
Neith
Delta-Daddy32
Neith
Level 17
God Stats
4W - 1L
1,754 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Odin
Odin
SlapMyMuff
Odin
Level 29
God Stats
2W - 3L
1,833 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 45
1,759 SR
1,515 Elo+

VS

Team Averages
Level 62
1,411 SR
1,493 Elo+
Nox
Nox
Casey123a
Nox
Level 103
God Stats
0W - 5L
1,156 SR
Queue Stats
158W - 168L
1,480 Elo+
Party 1
Cerberus
Cerberus
HalfDex
Cerberus
Level 66
God Stats
9W - 10L
1,593 SR
Queue Stats
28W - 20L
1,522 Elo+
Party 1
Skadi
Skadi
PR0Playzz
Skadi
Level 18
God Stats
2W - 3L
1,483 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deep_Blu_Sea
Discordia
16
8 / 2 / 7
14,254
713
25,986
12,437
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 8
12,313
616
5,296
10,461
2,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 3 / 6
13,187
659
9,480
17,175
16,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
11,641
582
12,497
12,134
7,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
HalfDex
Cerberus
13
4 / 2 / 4
12,103
605
9,154
19,517
19,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
PR0Playzz
Skadi
12
2 / 11 / 2
11,759
588
6,728
16,150
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
9
10
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Discordia
Deep_Blu_Sea
Discordia
8
2
7
5.75
W
2
5
8
1.2
L
Cerberus
HalfDex
Cerberus
4
2
4
3
L
Skadi
PR0Playzz
Skadi
2
11
2
0.27
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
28,379
40,073
Taken
47,801
23,013
Mitigated
31,740
9,735
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,497
219
708
1,031
12,134
7,751
0
5,471
6,663
38,573
0
W
Discordia
Deep_Blu_Sea
Discordia
25,986
425
338
3,742
12,437
3,794
1,026
6,181
6,256
89,543
0
W
5,296
1,661
0
1,150
10,461
2,831
1,008
6,888
3,573
0
40,416
L
Cerberus
HalfDex
Cerberus
9,154
103
774
3,918
19,517
19,402
0
11,261
8,256
28,268
0
L
Skadi
PR0Playzz
Skadi
6,728
2,499
0
0
16,150
4,587
0
9,390
6,760
0
36,665
W
9,480
2,564
0
4,505
17,175
16,388
205
8,912
8,263
261
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
35,503
230
Minions Killed
164
0
Camps Cleared
0
1,096,761
Distance Traveled
1,005,427
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,641
582
53
3
0
358,504
3
W
Discordia
14,254
713
113
6
0
371,558
0
W
Neith
12,313
616
75
4
0
331,887
0
L
Cerberus
12,103
605
35
2
0
374,726
0
L
Skadi
11,759
588
76
4
0
272,197
0
W
Odin
13,187
659
42
2
0
393,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role