Player Matchup

Cerberus
Cerberus
JojimboFinn
Cerberus
Level 8
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Merlin
Merlin
Mr-Jonto
Merlin
Level 14
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 4L
1,116 Elo+
Solo
Nemesis
Nemesis
RichardCarter049
Nemesis
Level 11
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Team Averages
Level 11
1,338 SR
1,236 Elo+

VS

Team Averages
Level 25
1,500 SR
1,220 Elo+
Ra
Ra
Lonzonzippler420
Ra
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 21L
1,095 Elo+
Solo
Mulan
Mulan
Mr Lorido
Mulan
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,367 Elo+
Solo
Ares
Ares
Xxnounours59xX
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JojimboFinn
Cerberus
14
6 / 1 / 8
14,189
645
10,750
18,214
22,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Mr-Jonto
Merlin
15
13 / 10 / 4
15,025
683
31,622
14,122
5,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 9 / 8
11,648
529
6,062
18,234
10,290
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 6
15,395
700
19,133
16,548
6,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Mr Lorido
Mulan
15
8 / 6 / 8
14,935
679
13,397
19,130
19,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 7
12,806
582
5,111
24,428
18,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
19
Kills
20
20
Deaths
19
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JojimboFinn
Cerberus
6
1
8
10
W
10
5
6
2.6
W
Mulan
Mr Lorido
Mulan
8
6
8
2
L
Merlin
Mr-Jonto
Merlin
13
10
4
1.5
L
0
9
8
0.44
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,434
Damage
37,641
50,570
Taken
60,106
38,121
Mitigated
45,463
5,574
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JojimboFinn
Cerberus
10,750
462
0
2,070
18,214
22,668
225
7,998
10,216
32,488
117
W
19,133
2,745
4,721
5,098
16,548
6,996
1,050
11,328
5,220
77,715
0
W
Mulan
Mr Lorido
Mulan
13,397
2,900
856
2,469
19,130
19,861
598
11,363
7,767
0
42,130
L
Merlin
Mr-Jonto
Merlin
31,622
1,961
0
0
14,122
5,163
326
6,556
7,566
81,083
0
L
6,062
2,657
0
3,504
18,234
10,290
62
9,785
8,449
0
21,693
W
5,111
420
0
137
24,428
18,606
717
19,796
4,632
21,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
43,136
198
Minions Killed
196
0
Camps Cleared
0
983,558
Distance Traveled
977,133
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,189
645
53
2
0
380,834
0
W
Ra
15,395
700
116
5
0
367,482
0
W
Mulan
14,935
679
49
2
0
319,862
5
L
Merlin
15,025
683
116
5
0
292,359
0
L
Nemesis
11,648
529
29
1
0
310,365
7
W
Ares
12,806
582
31
1
0
289,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role