Player Matchup

Merlin
Merlin
Bronze I
Whiteboiz4927
Merlin
Bronze I
Level 35
God Stats
1W - 3L
1,316 SR
Queue Stats
53W - 53L
1,061 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 35
1,316 SR
1,061 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,456 SR
615 MMR
Fenrir
Fenrir
Bronze III
tbisbee123
Fenrir
Bronze III
Level 66
God Stats
3W - 7L
1,456 SR
Queue Stats
15W - 23L
615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 0
23,993
706
29,947
28,617
27,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesYmirPoseidonHeimdallrZeus

VS

Bans
IzanamiChaacCamazotzAnubisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
tbisbee123
Fenrir
20
6 / 5 / 1
24,507
721
20,495
47,719
37,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
6
7
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Fenrir
tbisbee123
Fenrir
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
20,495
28,617
Taken
47,719
27,984
Mitigated
37,320
10,271
Healing
24,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,947
2,119
0
10,271
28,617
27,984
1,630
84
28,533
234,574
0
W
Fenrir
tbisbee123
Fenrir
20,495
8,470
0
24,714
47,719
37,320
3,208
30,074
17,645
0
190,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
24,507
293
Minions Killed
252
0
Camps Cleared
0
534,771
Distance Traveled
667,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
23,993
706
293
9
0
534,771
0
W
Fenrir
24,507
721
252
7
0
667,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role