Player Matchup

Hel
Hel
FUNNYMONKEY1234
Hel
Level 95
God Stats
41W - 33L
1,855 SR
Queue Stats
182W - 188L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
francoucss
Hou Yi
Level 84
God Stats
2W - 1L
1,670 SR
Queue Stats
95W - 87L
1,415 Elo+
Solo
Sylvanus
Sylvanus
twobadfourallya
Sylvanus
Level 125
God Stats
3W - 3L
1,594 SR
Queue Stats
42W - 38L
1,546 Elo+
Party 2
Team Averages
Level 101
1,706 SR
1,441 Elo+

VS

Team Averages
Level 68
1,524 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Nekrasov2107
Sun Wukong
Level 87
God Stats
9W - 5L
1,437 SR
Queue Stats
111W - 83L
1,532 Elo+
Solo
Ymir
Ymir
iNHaLe xTHCx
Ymir
Level 48
God Stats
4W - 1L
1,567 SR
Queue Stats
54W - 46L
1,487 Elo+
Party 1
Chang'e
Chang'e
lilGaperUPs
Chang'e
Level 69
God Stats
2W - 2L
1,567 SR
Queue Stats
129W - 124L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 7
16,235
524
17,269
22,573
14,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
francoucss
Hou Yi
18
7 / 7 / 6
19,719
636
27,009
27,679
10,435
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
18
5 / 10 / 5
20,045
647
22,629
36,056
39,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nekrasov2107
Sun Wukong
19
11 / 4 / 14
20,575
664
27,073
37,538
30,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 17
18,303
590
15,257
30,987
27,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
lilGaperUPs
Chang'e
19
15 / 4 / 12
21,288
687
30,603
33,039
19,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
29
29
Deaths
13
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
W
Sun Wukong
Nekrasov2107
Sun Wukong
11
4
14
4.5
L
Hou Yi
francoucss
Hou Yi
7
7
6
1.43
W
3
5
17
2.3
W
Chang'e
lilGaperUPs
Chang'e
15
4
12
5.25
L
Sylvanus
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,907
Damage
72,933
86,308
Taken
101,564
64,981
Mitigated
77,392
30,351
Healing
48,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,269
732
6,753
4,526
22,573
14,962
323
9,221
13,352
80,296
0
W
Sun Wukong
Nekrasov2107
Sun Wukong
27,073
3,972
1,560
9,228
37,538
30,819
782
17,171
20,367
0
115,327
L
Hou Yi
francoucss
Hou Yi
27,009
14,881
0
3,604
27,679
10,435
633
13,792
13,887
0
98,225
W
15,257
1,096
2,193
4,131
30,987
27,308
919
9,766
19,837
70,266
0
W
Chang'e
lilGaperUPs
Chang'e
30,603
3,292
14,498
16,566
33,039
19,265
1,521
15,004
18,035
119,436
0
L
Sylvanus
22,629
2,997
7,037
8,431
36,056
39,584
438
22,919
13,137
62,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,999
Gold Earned
60,166
277
Minions Killed
349
0
Camps Cleared
0
1,388,892
Distance Traveled
1,693,959
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,235
524
85
3
0
446,960
2
W
Sun Wukong
20,575
664
98
3
0
565,880
5
L
Hou Yi
19,719
636
111
4
0
513,258
7
W
Ymir
18,303
590
83
3
0
557,594
2
W
Chang'e
21,288
687
168
5
0
570,485
0
L
Sylvanus
20,045
647
81
3
0
428,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role