Player Matchup

Izanami
Izanami
KiNGONEHIT61
Izanami
Level 64
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Janus
Janus
nikola0r2002
Janus
Level 48
God Stats
21W - 33L
1,398 SR
Queue Stats
49W - 70L
1,326 Elo+
Party 1
Nemesis
Nemesis
xThe_Bl4ckRepeRx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,199 Elo+
Party 1
Team Averages
Level 40
1,395 SR
1,242 Elo+

VS

Team Averages
Level 27
1,580 SR
1,452 Elo+
He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
8W - 2L
1,603 SR
Queue Stats
91W - 99L
1,420 Elo+
Solo
Loki
Loki
floppinbots
Loki
Level 25
God Stats
24W - 15L
1,637 SR
Queue Stats
45W - 44L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiNGONEHIT61
Izanami
11
6 / 7 / 1
10,083
672
10,504
12,874
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 4
8,894
593
7,078
8,129
2,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 5
9,263
618
4,903
10,592
5,918
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 4 / 5
10,423
695
8,889
10,505
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
13
4 / 2 / 8
10,971
731
8,183
12,605
15,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
8 / 2 / 5
11,577
772
9,141
8,736
2,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
18
18
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
5
2.13
W
Jormungandr
 
Jormungandr
4
2
8
4
L
Izanami
KiNGONEHIT61
Izanami
6
7
1
0.93
W
8
2
5
5.25
L
0
4
4
0.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
26,213
31,595
Taken
31,846
13,434
Mitigated
21,323
5,256
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,889
126
0
3,421
10,505
3,042
607
3,512
6,993
33,936
0
W
Jormungandr
 
Jormungandr
8,183
1,859
998
2,995
12,605
15,382
551
1,450
11,155
32,966
224
L
Izanami
KiNGONEHIT61
Izanami
10,504
8,373
621
2,709
12,874
4,783
0
6,575
6,299
0
33,085
W
9,141
4,733
462
1,275
8,736
2,899
1,483
2,164
6,572
0
43,491
L
7,078
258
0
1,133
8,129
2,733
0
4,963
3,166
45,171
0
L
4,903
1,933
0
793
10,592
5,918
0
5,413
5,179
0
7,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
32,971
139
Minions Killed
178
0
Camps Cleared
0
772,349
Distance Traveled
824,629
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,423
695
36
2
0
250,657
5
W
Jormungandr
10,971
731
51
3
0
261,794
0
L
Izanami
10,083
672
53
4
0
223,208
1
W
Loki
11,577
772
91
6
0
312,178
3
L
Janus
8,894
593
78
5
0
259,592
5
L
Nemesis
9,263
618
8
1
0
289,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role