Player Matchup

Nike
Nike
 
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,221 Elo+
Solo
Anhur
Anhur
PaternalShark28
Anhur
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 91L
1,399 Elo+
Party 2
Janus
Janus
Si1verKing
Janus
Level 28
God Stats
30W - 33L
1,477 SR
Queue Stats
79W - 75L
1,411 Elo+
Party 2
Fenrir
Fenrir
Xxshadowwolfx928
Fenrir
Level 14
God Stats
5W - 3L
1,186 SR
Queue Stats
5W - 5L
1,288 Elo+
Solo
Merlin
Merlin
pasadizo_marfil
Merlin
Level 18
God Stats
36W - 50L
1,394 SR
Queue Stats
38W - 53L
1,332 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,330 Elo+

VS

Team Averages
Level 12
1,442 SR
1,283 Elo+
Bacchus
Bacchus
 
Bacchus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Bakasura
Bakasura
Azraelanix
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
EngulfMeKom
Fenrir
Level 28
God Stats
2W - 2L
1,533 SR
Queue Stats
4W - 7L
1,195 Elo+
Party 1
Anubis
Anubis
Fellipeluz56
Anubis
Level 8
God Stats
2W - 11L
1,178 SR
Queue Stats
75W - 70L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
7 / 7 / 15
13,454
1,121
14,598
15,845
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 5 / 13
12,801
1,067
11,494
10,449
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
14 / 8 / 13
14,094
1,175
24,453
14,734
4,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 8 / 19
13,528
1,127
17,783
16,435
4,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
11 / 1 / 12
13,599
1,133
24,439
11,209
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
0 / 9 / 16
11,528
961
9,026
20,761
20,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ra
 
Ra
18
1 / 15 / 13
11,345
945
6,674
21,282
6,831
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Azraelanix
Bakasura
20
2 / 9 / 16
12,921
1,077
5,517
20,991
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
16 / 4 / 9
16,130
1,344
17,590
14,961
5,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
20
10 / 7 / 12
14,252
1,188
20,660
23,801
10,134
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
95
44
Kills
29
29
Deaths
44
72
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
7
15
2.07
L
Bacchus
 
Bacchus
0
9
16
0.89
L
Ra
 
Ra
1
15
13
0.5
L
Bakasura
Azraelanix
Bakasura
2
9
16
1.11
L
Fenrir
16
4
9
5.13
L
Anubis
10
7
12
2.29
W
5
5
13
2.3
W
Janus
14
8
13
2.56
W
7
8
19
2.06
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,767
Damage
59,467
68,672
Taken
101,796
22,775
Mitigated
50,100
4,608
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,598
6,663
0
0
15,845
5,731
0
6,656
9,189
0
32,596
L
Bacchus
 
Bacchus
9,026
772
0
0
20,761
20,663
0
12,229
8,532
16,763
0
L
Ra
 
Ra
6,674
821
152
109
21,282
6,831
0
6,521
14,761
13,995
0
L
Bakasura
Azraelanix
Bakasura
5,517
3,936
0
1,829
20,991
6,712
0
9,704
11,287
0
23,531
L
Fenrir
17,590
5,794
0
1,456
14,961
5,760
0
8,676
6,285
0
35,543
L
Anubis
20,660
2,080
0
4,657
23,801
10,134
0
11,762
12,039
33,936
0
W
11,494
8,709
0
0
10,449
3,248
0
5,315
5,134
0
35,818
W
Janus
24,453
701
534
2,033
14,734
4,631
0
9,263
5,471
49,648
0
W
17,783
6,208
0
1,180
16,435
4,877
0
10,830
5,605
0
24,889
W
24,439
1,193
85
776
11,209
4,288
0
4,296
6,913
41,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,476
Gold Earned
66,176
208
Minions Killed
145
9
Camps Cleared
1
890,849
Distance Traveled
1,085,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,454
1,121
34
3
4
191,350
0
L
Bacchus
11,528
961
10
1
0
187,907
0
L
Ra
11,345
945
12
1
0
174,558
0
L
Bakasura
12,921
1,077
43
4
0
257,696
0
L
Fenrir
16,130
1,344
51
4
0
263,685
0
L
Anubis
14,252
1,188
29
2
1
201,247
0
W
Anhur
12,801
1,067
45
4
3
160,946
0
W
Janus
14,094
1,175
59
5
0
215,846
0
W
Fenrir
13,528
1,127
21
2
1
190,294
0
W
Merlin
13,599
1,133
49
4
1
132,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role