Player Matchup

Izanami
Izanami
AlotOfDinosaurs
Izanami
Level 26
God Stats
49W - 26L
1,714 SR
Queue Stats
74W - 47L
1,693 Elo+
Party 2
Erlang Shen
Erlang Shen
Faffins
Erlang Shen
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 31L
1,693 Elo+
Party 2
Zhong Kui
Zhong Kui
jacobchins
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,676 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,687 Elo+

VS

Team Averages
Level 65
1,436 SR
1,562 Elo+
Hercules
Hercules
Ih8TheBlacks
Hercules
Level 28
God Stats
0W - 2L
1,171 SR
Queue Stats
48W - 32L
1,587 Elo+
Party 1
Izanami
Izanami
Monkeysofpies
Izanami
Level 85
God Stats
1W - 2L
1,635 SR
Queue Stats
255W - 171L
1,547 Elo+
Party 1
Janus
Janus
PlentyOfColors
Janus
Level 83
God Stats
1W - 1L
1,503 SR
Queue Stats
170W - 111L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
16,077
643
16,026
13,644
4,709
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Faffins
Erlang Shen
15
3 / 3 / 6
15,028
601
11,903
23,416
15,584
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
jacobchins
Zhong Kui
16
4 / 2 / 5
15,069
603
13,131
17,518
9,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ih8TheBlacks
Hercules
14
0 / 4 / 4
12,912
516
10,623
20,712
26,225
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
15
2 / 6 / 2
14,379
575
12,616
16,826
5,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 2
14,693
588
17,024
11,062
3,394
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Erlang Shen
Faffins
Erlang Shen
3
3
6
2
L
Hercules
Ih8TheBlacks
Hercules
0
4
4
0.5
L
Izanami
2
6
2
0.5
L
4
1
2
5
W
Zhong Kui
jacobchins
Zhong Kui
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
40,263
54,578
Taken
48,600
29,445
Mitigated
35,540
18,478
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,026
9,727
0
6,256
13,644
4,709
2,036
4,360
9,284
0
111,427
W
Erlang Shen
Faffins
Erlang Shen
11,903
4,272
0
6,273
23,416
15,584
1,140
7,954
15,462
0
66,703
L
Hercules
Ih8TheBlacks
Hercules
10,623
4,486
171
7,204
20,712
26,225
0
7,511
13,201
0
30,555
L
Izanami
12,616
8,734
0
4,358
16,826
5,921
0
4,038
12,788
0
94,950
L
17,024
714
0
722
11,062
3,394
624
1,653
9,409
69,079
0
W
Zhong Kui
jacobchins
Zhong Kui
13,131
263
0
5,949
17,518
9,152
1,193
6,155
11,363
58,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,174
Gold Earned
41,984
338
Minions Killed
277
0
Camps Cleared
0
1,373,412
Distance Traveled
1,378,485
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,077
643
171
7
0
448,731
4
W
Erlang Shen
15,028
601
64
3
0
510,791
4
L
Hercules
12,912
516
30
1
0
464,579
1
L
Izanami
14,379
575
163
7
0
420,323
5
L
Janus
14,693
588
84
3
0
493,583
1
W
Zhong Kui
15,069
603
103
4
0
413,890
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role