Player Matchup

Bellona
Bellona
 
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 2
Janus
Janus
EviLGabo
Janus
Level 16
God Stats
14W - 17L
1,100 SR
Queue Stats
55W - 45L
1,037 Elo+
Party 2
Xbalanque
Xbalanque
Grensoul
Xbalanque
Level 7
God Stats
1W - 3L
1,169 SR
Queue Stats
8W - 9L
1,076 Elo+
Party 2
Jormungandr
Jormungandr
Silentninja507
Jormungandr
Level 9
God Stats
0W - 2L
1,248 SR
Queue Stats
128W - 110L
1,014 Elo+
Party 2
Anhur
Anhur
leivalouis63
Anhur
Level 17
God Stats
4W - 10L
1,334 SR
Queue Stats
100W - 116L
1,226 Elo+
Solo
Team Averages
Level 10
1,270 SR
1,127 Elo+

VS

Team Averages
Level 33
1,393 SR
1,365 Elo+
Medusa
Medusa
OsamaBinPiping
Medusa
Level 68
God Stats
8W - 6L
1,369 SR
Queue Stats
14W - 14L
1,526 Elo+
Party 1
Merlin
Merlin
chancdp
Merlin
Level 34
God Stats
7W - 10L
1,350 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Chiron
Chiron
jewSammitch
Chiron
Level 22
God Stats
5W - 9L
1,280 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Ravana
Ravana
notLucNdeah
Ravana
Level 24
God Stats
6W - 4L
1,665 SR
Queue Stats
84W - 72L
1,386 Elo+
Solo
Horus
Horus
semeybaskey69
Horus
Level 16
God Stats
3W - 5L
1,301 SR
Queue Stats
7W - 8L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 16 / 0
8,022
349
4,695
22,261
15,195
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
EviLGabo
Janus
15
0 / 7 / 0
9,010
392
5,016
12,226
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Grensoul
Xbalanque
15
4 / 6 / 3
10,126
440
13,946
13,250
5,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Silentninja507
Jormungandr
15
3 / 5 / 3
9,958
433
8,537
15,985
9,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 1
8,739
380
3,090
14,255
4,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
12,774
555
14,765
15,211
6,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
chancdp
Merlin
19
7 / 2 / 7
12,954
563
15,001
10,185
3,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
19 / 0 / 7
14,239
619
22,955
12,764
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
16
5 / 1 / 6
12,234
532
3,475
9,067
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 15
11,767
512
6,234
18,666
10,062
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
8
Kills
41
41
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
16
0
0.06
L
Janus
EviLGabo
Janus
0
7
0
0
L
Xbalanque
Grensoul
Xbalanque
4
6
3
0.92
W
9
4
5
2.88
L
Jormungandr
Silentninja507
Jormungandr
3
5
3
0.9
W
Merlin
chancdp
Merlin
7
2
7
5.25
W
Chiron
19
0
7
22.5
L
0
7
1
0.07
W
Ravana
5
1
6
8
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
62,430
77,977
Taken
65,893
39,038
Mitigated
29,821
6,479
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,695
1,306
0
585
22,261
15,195
0
1,855
20,406
0
17,494
L
Janus
EviLGabo
Janus
5,016
214
0
229
12,226
4,188
2,143
5,983
6,243
52,768
0
L
Xbalanque
Grensoul
Xbalanque
13,946
8,082
0
3,045
13,250
5,075
748
2,443
10,807
0
53,455
W
14,765
9,926
1,074
5,344
15,211
6,455
5,267
2,623
12,588
0
78,870
L
Jormungandr
Silentninja507
Jormungandr
8,537
2,050
0
2,370
15,985
9,640
245
2,014
13,971
40,856
0
W
Merlin
chancdp
Merlin
15,001
1,159
279
1,958
10,185
3,939
2,349
3,639
6,546
85,142
0
W
Chiron
22,955
14,461
608
6,022
12,764
5,231
6,507
3,627
9,137
0
102,170
L
3,090
1,054
0
250
14,255
4,940
38
2,706
11,549
0
47,428
W
Ravana
3,475
360
0
3,679
9,067
4,134
358
2,735
6,332
0
67,162
W
6,234
3,331
2,222
7,710
18,666
10,062
2,480
4,186
14,480
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
63,968
336
Minions Killed
575
0
Camps Cleared
0
1,840,913
Distance Traveled
2,099,071
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,022
349
26
1
0
342,897
4
L
Janus
9,010
392
76
3
0
373,778
2
L
Xbalanque
10,126
440
88
4
0
387,414
2
W
Medusa
12,774
555
132
6
0
400,262
1
L
Jormungandr
9,958
433
61
3
0
410,878
7
W
Merlin
12,954
563
138
6
0
411,586
0
W
Chiron
14,239
619
157
7
0
427,159
4
L
Anhur
8,739
380
85
4
0
325,946
1
W
Ravana
12,234
532
110
5
0
423,668
1
W
Horus
11,767
512
38
2
0
436,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role