Player Matchup

Set
Set
Darckkan
Set
Level 18
God Stats
6W - 7L
1,351 SR
Queue Stats
23W - 27L
1,374 Elo+
Party 2
Neith
Neith
Morera1203
Neith
Level 14
God Stats
3W - 8L
1,683 SR
Queue Stats
30W - 30L
1,338 Elo+
Party 2
Cerberus
Cerberus
THENICG
Cerberus
Level 28
God Stats
12W - 11L
1,497 SR
Queue Stats
39W - 38L
1,319 Elo+
Party 2
Nox
Nox
alv3dro1234
Nox
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
23W - 31L
1,369 Elo+
Party 2
Bakasura
Bakasura
wampaluilli
Bakasura
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 99L
1,310 Elo+
Party 2
Team Averages
Level 22
1,549 SR
1,342 Elo+

VS

Team Averages
Level 25
1,522 SR
1,385 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Doc_Brown17
Fafnir
Level 27
God Stats
14W - 9L
1,547 SR
Queue Stats
85W - 95L
1,321 Elo+
Solo
Heimdallr
Heimdallr
GamZ833
Heimdallr
Level 28
God Stats
15W - 10L
1,518 SR
Queue Stats
36W - 30L
1,355 Elo+
Party 1
Thor
Thor
Wilberloco
Thor
Level 25
God Stats
2W - 3L
1,314 SR
Queue Stats
8W - 7L
1,353 Elo+
Solo
Hou Yi
Hou Yi
lilchizuss
Hou Yi
Level 27
God Stats
2W - 2L
1,731 SR
Queue Stats
61W - 50L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,475
436
6,171
13,574
4,697
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
19
6 / 2 / 6
12,921
538
12,536
11,070
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
THENICG
Cerberus
17
5 / 3 / 9
11,562
482
9,800
15,592
16,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
10 / 2 / 7
13,067
544
22,751
13,482
6,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
wampaluilli
Bakasura
20
7 / 1 / 7
13,276
553
13,245
15,026
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 3 / 3
9,560
398
8,094
9,302
3,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
16
6 / 7 / 1
12,075
503
11,879
25,446
26,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
GamZ833
Heimdallr
16
2 / 9 / 1
10,118
422
10,787
18,933
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 1
10,033
418
3,272
18,069
6,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
lilchizuss
Hou Yi
15
2 / 7 / 4
10,145
423
8,461
15,660
5,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
30
Kills
11
11
Deaths
31
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
3
0.5
W
2
3
8
2
L
Fafnir
6
7
1
0.93
L
Heimdallr
GamZ833
Heimdallr
2
9
1
0.28
W
Neith
6
2
6
4.5
W
Cerberus
THENICG
Cerberus
5
3
9
3.17
L
1
5
1
0.3
W
10
2
7
6.75
L
Hou Yi
lilchizuss
Hou Yi
2
7
4
0.57
W
Bakasura
wampaluilli
Bakasura
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,503
Damage
42,493
68,744
Taken
87,410
39,012
Mitigated
47,866
24,192
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,094
131
0
1,728
9,302
3,268
568
3,431
5,656
55,285
0
W
6,171
3,005
1,644
1,610
13,574
4,697
624
7,511
6,063
0
28,507
L
Fafnir
11,879
3,522
79
5,134
25,446
26,211
419
11,523
13,573
36,594
0
L
Heimdallr
GamZ833
Heimdallr
10,787
4,648
0
2,306
18,933
6,321
152
9,143
9,505
0
49,489
W
Neith
12,536
5,634
0
4,101
11,070
4,866
4,247
3,608
7,462
0
90,947
W
Cerberus
THENICG
Cerberus
9,800
674
970
4,540
15,592
16,802
860
6,787
8,804
51,303
0
L
3,272
689
0
4,479
18,069
6,459
509
3,033
14,826
0
71,952
W
22,751
2,050
513
4,538
13,482
6,055
1,585
2,357
11,125
93,281
0
L
Hou Yi
lilchizuss
Hou Yi
8,461
4,290
0
2,415
15,660
5,607
878
5,421
10,239
0
54,664
W
Bakasura
wampaluilli
Bakasura
13,245
11,316
381
5,895
15,026
6,592
2,295
4,463
10,563
0
57,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
51,931
502
Minions Killed
386
0
Camps Cleared
0
2,383,466
Distance Traveled
1,753,597
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,560
398
101
4
0
345,370
2
W
Set
10,475
436
37
2
0
482,651
1
L
Fafnir
12,075
503
31
1
0
357,741
0
L
Heimdallr
10,118
422
70
3
0
392,834
0
W
Neith
12,921
538
129
5
0
396,181
0
W
Cerberus
11,562
482
84
4
0
487,008
0
L
Thor
10,033
418
102
4
0
353,479
1
W
Nox
13,067
544
125
5
0
461,673
0
L
Hou Yi
10,145
423
82
3
0
304,173
0
W
Bakasura
13,276
553
127
5
0
555,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role