Player Matchup

Ullr
Ullr
Crystalsia
Ullr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 115L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
Deontology
Kukulkan
Level 69
God Stats
7W - 3L
1,706 SR
Queue Stats
19W - 16L
1,540 Elo+
Solo
Ares
Ares
MilidlyVerbal
Ares
Level 127
God Stats
3W - 0L
1,662 SR
Queue Stats
46W - 23L
1,713 Elo+
Party 1
Team Averages
Level 116
1,623 SR
1,614 Elo+

VS

Team Averages
Level 130
1,616 SR
1,641 Elo+
Medusa
Medusa
Skipling
Medusa
Level 120
God Stats
3W - 4L
1,697 SR
Queue Stats
242W - 199L
1,555 Elo+
Party 2
Merlin
Merlin
VistoTheRoku
Merlin
Level 145
God Stats
0W - 2L
1,553 SR
Queue Stats
51W - 57L
1,682 Elo+
Solo
Bakasura
Bakasura
Xefgiin
Bakasura
Level 125
God Stats
7W - 7L
1,597 SR
Queue Stats
408W - 270L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
12,186
641
7,781
15,397
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
Deontology
Kukulkan
16
7 / 4 / 9
13,712
722
17,967
12,746
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 3 / 9
14,065
740
12,702
19,824
21,347
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Skipling
Medusa
13
2 / 8 / 6
11,391
600
8,240
16,035
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
3 / 4 / 4
12,022
633
15,607
12,762
5,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Xefgiin
Bakasura
12
6 / 6 / 1
11,809
622
12,607
18,218
6,914
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
11
12
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
W
Kukulkan
Deontology
Kukulkan
7
4
9
2.88
W
7
3
9
3.83
L
Medusa
Skipling
Medusa
2
8
6
0.63
L
Merlin
3
4
4
1.25
L
Bakasura
Xefgiin
Bakasura
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
36,454
47,967
Taken
47,015
32,221
Mitigated
18,076
5,219
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,781
2,209
0
1,881
15,397
6,171
1,474
4,808
9,879
0
55,966
W
Kukulkan
Deontology
Kukulkan
17,967
1,266
998
1,438
12,746
4,703
1,038
4,124
7,737
68,022
0
W
12,702
222
0
902
19,824
21,347
456
6,711
11,853
24,296
329
L
Medusa
Skipling
Medusa
8,240
2,569
0
1,959
16,035
5,953
0
9,964
6,071
0
41,640
L
Merlin
15,607
1,164
171
1,226
12,762
5,209
0
9,434
3,328
65,309
0
L
Bakasura
Xefgiin
Bakasura
12,607
7,599
0
3,520
18,218
6,914
0
11,270
6,948
0
35,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
35,222
223
Minions Killed
231
0
Camps Cleared
0
1,030,912
Distance Traveled
929,144
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,186
641
103
5
0
334,614
3
W
Kukulkan
13,712
722
102
5
0
338,347
8
W
Ares
14,065
740
18
1
0
357,951
4
L
Medusa
11,391
600
58
3
0
288,907
0
L
Merlin
12,022
633
106
6
0
288,943
4
L
Bakasura
11,809
622
67
4
0
351,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role