Player Matchup

Cupid
Cupid
Jovani_gaming24
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
ODH_LiKkI_
Thanatos
Level 15
God Stats
18W - 21L
1,428 SR
Queue Stats
62W - 71L
1,229 Elo+
Solo
Awilix
Awilix
all_hail_9ueen
Awilix
Level 8
God Stats
2W - 3L
1,715 SR
Queue Stats
102W - 75L
1,500 Elo+
Solo
Anhur
Anhur
drogon220
Anhur
Level 16
God Stats
34W - 39L
1,186 SR
Queue Stats
61W - 68L
1,093 Elo+
Solo
Ra
Ra
just_Aspect_
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,466 SR
1,364 Elo+

VS

Team Averages
Level 19
1,427 SR
1,179 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
11W - 3L
1,580 SR
Queue Stats
47W - 34L
1,268 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 26
God Stats
33W - 20L
1,554 SR
Queue Stats
49W - 47L
1,356 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
4W - 6L
1,254 SR
Queue Stats
35W - 43L
1,184 Elo+
Solo
Susano
Susano
E n v e e6264
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
963 Elo+
Solo
Loki
Loki
SPRINGTRAPPURPLE
Loki
Level 15
God Stats
2W - 1L
1,245 SR
Queue Stats
22W - 30L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 3
4,340
434
1,907
3,553
674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ODH_LiKkI_
Thanatos
9
6 / 5 / 2
5,707
571
4,392
7,810
2,283
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 1
7,485
749
4,477
5,398
1,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
drogon220
Anhur
10
4 / 2 / 0
5,932
593
6,898
5,101
1,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
2 / 3 / 3
4,595
460
903
2,248
647
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 5 / 3
5,469
547
3,003
6,021
1,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Izanami
 
Izanami
8
3 / 6 / 4
5,662
566
3,107
7,395
1,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
 
Cerberus
8
2 / 4 / 0
4,905
491
1,461
6,857
3,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 2
5,680
568
1,820
4,602
1,269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 5 / 2
5,241
524
2,345
6,252
1,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
22
Kills
13
15
Deaths
22
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
5
3
0.7
W
Izanami
 
Izanami
3
6
4
0.83
W
Cerberus
 
Cerberus
2
4
0
0.5
W
4
2
2
2.5
L
1
5
3
0.5
L
Thanatos
ODH_LiKkI_
Thanatos
6
5
2
1.4
W
2
5
2
0.6
L
9
0
1
9.5
L
Anhur
drogon220
Anhur
4
2
0
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
11,736
24,110
Taken
31,127
6,961
Mitigated
9,273
5,861
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,003
1,478
0
420
6,021
1,837
769
0
6,021
0
22,839
W
Izanami
 
Izanami
3,107
2,618
0
1,734
7,395
1,641
852
435
6,960
59
23,148
W
Cerberus
 
Cerberus
1,461
70
0
1,721
6,857
3,423
340
0
6,857
10,852
0
W
1,820
296
0
740
4,602
1,269
360
267
4,335
0
9,974
L
1,907
1,319
312
113
3,553
674
0
331
3,222
0
5,255
L
Thanatos
ODH_LiKkI_
Thanatos
4,392
1,416
0
3,050
7,810
2,283
971
0
7,809
0
13,196
W
2,345
1,448
0
278
6,252
1,103
426
201
6,051
0
14,814
L
4,477
2,183
0
2,254
5,398
1,825
0
0
5,398
0
44,281
L
Anhur
drogon220
Anhur
6,898
4,498
0
0
5,101
1,532
128
1,163
3,938
0
28,956
L
903
496
16
116
2,248
647
52
0
2,248
4,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
26,957
167
Minions Killed
156
0
Camps Cleared
0
831,021
Distance Traveled
905,872
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,469
547
36
4
0
167,000
1
W
Izanami
5,662
566
52
5
0
164,681
0
W
Cerberus
4,905
491
20
2
0
186,234
3
W
Susano
5,680
568
23
2
0
180,833
0
L
Cupid
4,340
434
1
0
0
123,067
0
L
Thanatos
5,707
571
21
2
0
220,248
0
W
Loki
5,241
524
25
3
0
207,124
5
L
Awilix
7,485
749
90
9
0
216,429
0
L
Anhur
5,932
593
47
5
0
182,633
0
L
Ra
4,595
460
8
1
0
88,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role