Player Matchup

Discordia
Discordia
Masters
Kalwei
Discordia
Masters
Level 141
God Stats
51W - 51L
1,397 SR
Queue Stats
615W - 628L
2,350 MMR
Solo
Sylvanus
Sylvanus
Masters
Marvalz
Sylvanus
Masters
Level 160
God Stats
94W - 82L
1,596 SR
Queue Stats
453W - 431L
2,255 MMR
Solo
Thanatos
Thanatos
Masters
TheAtomg
Thanatos
Masters
Level 158
God Stats
1W - 3L
1,337 SR
Queue Stats
648W - 633L
2,282 MMR
Solo
Izanami
Izanami
Masters
squawkflock
Izanami
Masters
Level 155
God Stats
1W - 1L
1,818 SR
Queue Stats
294W - 305L
2,344 MMR
Solo
Osiris
Osiris
Diamond II
steelbutcher
Osiris
Diamond II
Level 81
God Stats
9W - 5L
1,688 SR
Queue Stats
130W - 107L
2,280 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,567 SR
2,302 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,550 SR
2,210 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
DanteFroi
Fenrir
Diamond I
Level 159
God Stats
4W - 7L
1,304 SR
Queue Stats
116W - 95L
2,236 MMR
Solo
Skadi
Skadi
Masters
Extenuate
Skadi
Masters
Level 160
God Stats
28W - 28L
2,066 SR
Queue Stats
662W - 675L
2,481 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
NatsuThor
Ne Zha
Diamond IV
Level 145
God Stats
3W - 0L
1,705 SR
Queue Stats
41W - 27L
2,352 MMR
Solo
Merlin
Merlin
Diamond II
Xeno
Merlin
Diamond II
Level 160
God Stats
5W - 13L
1,175 SR
Queue Stats
100W - 94L
2,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kalwei
Discordia
20
7 / 8 / 7
19,061
615
35,273
30,545
11,065
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Marvalz
Sylvanus
20
2 / 9 / 10
17,011
549
14,283
33,315
40,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
TheAtomg
Thanatos
20
7 / 10 / 6
18,694
603
20,627
25,870
10,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
squawkflock
Izanami
20
9 / 7 / 7
20,650
666
35,265
28,180
11,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
9 / 2 / 5
18,731
604
23,589
37,528
73,042
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Hun BatzCamazotzThorYemojaSobek

VS

Bans
PersephoneDa JiGebSetXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
8 / 6 / 21
17,692
571
26,387
37,354
50,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
DanteFroi
Fenrir
20
7 / 9 / 18
16,363
528
14,306
32,050
15,710
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Extenuate
Skadi
20
2 / 9 / 11
14,536
469
14,885
24,592
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
NatsuThor
Ne Zha
20
5 / 6 / 12
15,195
490
20,029
34,766
32,559
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Xeno
Merlin
20
14 / 4 / 15
19,489
629
35,575
22,368
9,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
34
Kills
36
36
Deaths
34
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
6
21
3.08
W
Fenrir
DanteFroi
Fenrir
7
9
18
1.78
W
Skadi
Extenuate
Skadi
2
9
11
0.83
L
Discordia
Kalwei
Discordia
7
8
7
1.31
L
Sylvanus
Marvalz
Sylvanus
2
9
10
0.78
W
Ne Zha
NatsuThor
Ne Zha
5
6
12
1.83
L
Thanatos
TheAtomg
Thanatos
7
10
6
1
W
Merlin
Xeno
Merlin
14
4
15
5.38
L
Izanami
squawkflock
Izanami
9
7
7
1.79
L
Osiris
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,037
Damage
111,182
155,438
Taken
151,130
145,817
Mitigated
117,957
74,193
Healing
37,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
26,387
1,310
0
9,434
37,354
50,716
284
17,587
19,767
88,319
0
W
Fenrir
DanteFroi
Fenrir
14,306
3,386
0
8,969
32,050
15,710
2,189
10,971
21,079
0
111,126
W
Skadi
Extenuate
Skadi
14,885
6,493
0
1,830
24,592
9,493
4,081
5,002
19,590
0
115,298
L
Discordia
Kalwei
Discordia
35,273
1,707
379
12,231
30,545
11,065
1,174
15,583
14,962
163,300
0
L
Sylvanus
Marvalz
Sylvanus
14,283
2,270
6,540
7,263
33,315
40,106
917
17,786
15,529
40,501
0
W
Ne Zha
NatsuThor
Ne Zha
20,029
8,136
0
16,627
34,766
32,559
0
5,690
29,076
185
103,245
L
Thanatos
TheAtomg
Thanatos
20,627
7,408
0
19,632
25,870
10,497
240
10,161
15,709
0
152,556
W
Merlin
Xeno
Merlin
35,575
2,461
0
500
22,368
9,479
1,139
10,306
12,062
155,463
0
L
Izanami
squawkflock
Izanami
35,265
24,378
0
10,816
28,180
11,107
10,648
8,375
19,805
0
232,212
L
Osiris
23,589
9,403
0
17,332
37,528
73,042
3,642
12,290
25,238
0
112,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,147
Gold Earned
83,275
882
Minions Killed
883
0
Camps Cleared
0
2,801,647
Distance Traveled
3,021,316
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,692
571
128
4
0
595,636
7
W
Fenrir
16,363
528
157
5
0
574,320
7
W
Skadi
14,536
469
195
6
0
567,682
2
L
Discordia
19,061
615
222
7
0
525,978
6
L
Sylvanus
17,011
549
31
1
0
573,089
14
W
Ne Zha
15,195
490
132
4
0
632,209
3
L
Thanatos
18,694
603
166
5
0
574,072
1
W
Merlin
19,489
629
271
9
0
651,469
9
L
Izanami
20,650
666
279
9
0
517,587
4
L
Osiris
18,731
604
184
6
0
610,921
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role