Player Matchup

Sobek
Sobek
Cosmic Void7967
Sobek
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,418 Elo+
Solo
Hou Yi
Hou Yi
WhosMagic000
Hou Yi
Level 105
God Stats
5W - 4L
1,195 SR
Queue Stats
133W - 104L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
XL Donkey
Baron Samedi
Level 86
God Stats
1W - 3L
1,425 SR
Queue Stats
28W - 30L
1,447 Elo+
Party 2
Team Averages
Level 85
1,373 SR
1,434 Elo+

VS

Team Averages
Level 97
1,634 SR
1,413 Elo+
Jormungandr
Jormungandr
GAVEL 74
Jormungandr
Level 129
God Stats
5W - 5L
1,568 SR
Queue Stats
179W - 187L
1,476 Elo+
Solo
Hel
Hel
George4k162
Hel
Level 81
God Stats
5W - 3L
1,546 SR
Queue Stats
57W - 61L
1,380 Elo+
Party 1
Vamana
Vamana
mphumberto14
Vamana
Level 82
God Stats
1W - 0L
1,788 SR
Queue Stats
62W - 58L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
15,177
660
17,846
22,986
23,734
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
17
8 / 5 / 7
16,102
700
24,081
20,732
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
XL Donkey
Baron Samedi
14
4 / 8 / 8
14,261
620
17,192
21,977
11,099
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GAVEL 74
Jormungandr
12
1 / 6 / 7
13,048
567
9,134
23,191
25,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 7 / 5
16,037
697
20,646
26,225
10,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
15
5 / 4 / 7
15,087
656
21,189
29,597
25,902
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
17
Kills
15
15
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
W
Jormungandr
GAVEL 74
Jormungandr
1
6
7
0.75
W
9
7
5
1.64
L
Hou Yi
8
5
7
2.3
L
Baron Samedi
XL Donkey
Baron Samedi
4
8
8
1
W
Vamana
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,119
Damage
50,969
65,695
Taken
79,013
43,619
Mitigated
61,897
19,979
Healing
33,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,846
898
900
6,279
22,986
23,734
333
10,305
12,681
41,705
0
W
Jormungandr
GAVEL 74
Jormungandr
9,134
2,227
0
3,495
23,191
25,500
508
6,731
16,460
46,891
0
W
20,646
128
8,903
14,774
26,225
10,495
1,528
12,992
13,233
59,478
0
L
Hou Yi
24,081
9,127
0
2,118
20,732
8,786
335
9,368
11,364
0
106,483
L
Baron Samedi
XL Donkey
Baron Samedi
17,192
1,497
3,806
6,876
21,977
11,099
410
10,742
11,235
51,823
0
W
Vamana
21,189
12,086
421
5,651
29,597
25,902
965
15,413
14,184
0
78,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,540
Gold Earned
44,172
213
Minions Killed
237
0
Camps Cleared
0
1,142,159
Distance Traveled
1,295,168
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,177
660
34
1
0
394,213
10
W
Jormungandr
13,048
567
64
3
0
371,390
7
W
Hel
16,037
697
90
4
0
416,559
1
L
Hou Yi
16,102
700
118
5
0
411,073
2
L
Baron Samedi
14,261
620
61
3
0
336,873
2
W
Vamana
15,087
656
83
4
0
507,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role