Player Matchup

Vamana
Vamana
Bronze II
C16Allen
Vamana
Bronze II
Level 62
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 2L
1,223 MMR
Solo
Ymir
Ymir
Bronze II
halla-holandaise
Ymir
Bronze II
Level 61
God Stats
2W - 5L
1,265 SR
Queue Stats
7W - 21L
904 MMR
Solo
Zeus
Zeus
Bronze II
karstafariii
Zeus
Bronze II
Level 121
God Stats
9W - 9L
1,435 SR
Queue Stats
148W - 168L
915 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,478 SR
1,014 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,574 SR
761 MMR
Izanami
Izanami
Bronze III
Mr Chrisido
Izanami
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
755 MMR
Party 1
Ra
Ra
Bronze I
Mr Lorido
Ra
Bronze I
Level 39
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 3L
785 MMR
Party 1
Hades
Hades
Bronze III
Mr Luido
Hades
Bronze III
Level 45
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 3L
742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C16Allen
Vamana
17
11 / 1 / 7
17,213
662
17,566
17,564
27,583
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 7 / 7
14,955
575
9,583
25,623
19,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 7 / 7
16,801
646
26,512
12,588
3,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KumbhakarnaAh PuchKukulkanMerlinBacchus

VS

Bans
Ah Muzen CabJormungandrChaacOdinCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr Chrisido
Izanami
16
7 / 12 / 6
16,367
630
14,507
23,523
8,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 5
16,336
628
18,259
17,247
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Mr Luido
Hades
15
3 / 5 / 10
15,342
590
9,096
20,179
19,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
21
Kills
15
15
Deaths
21
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
C16Allen
Vamana
11
1
7
14.5
L
Izanami
Mr Chrisido
Izanami
7
12
6
0.83
L
5
4
5
1.88
L
Hades
Mr Luido
Hades
3
5
10
1.6
W
3
7
7
0.93
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,661
Damage
41,862
55,775
Taken
60,949
50,711
Mitigated
33,248
11,770
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
C16Allen
Vamana
17,566
10,163
330
5,903
17,564
27,583
526
8,521
9,043
0
83,749
L
Izanami
Mr Chrisido
Izanami
14,507
10,644
1,307
2,401
23,523
8,091
215
13,504
10,019
0
88,176
L
18,259
268
5,378
6,062
17,247
5,758
372
11,099
6,148
75,673
0
L
Hades
Mr Luido
Hades
9,096
447
909
2,968
20,179
19,399
98
12,062
8,117
31,612
0
W
9,583
516
519
3,716
25,623
19,298
814
11,751
13,872
46,002
0
W
26,512
978
0
1,302
12,588
3,830
95
7,147
5,441
105,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
48,045
305
Minions Killed
264
0
Camps Cleared
0
1,304,930
Distance Traveled
1,302,536
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,213
662
97
4
0
513,920
0
L
Izanami
16,367
630
111
4
0
352,424
4
L
Ra
16,336
628
118
5
0
481,843
4
L
Hades
15,342
590
35
1
0
468,269
3
W
Ymir
14,955
575
85
3
0
389,187
0
W
Zeus
16,801
646
123
5
0
401,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role