Player Matchup

Heimdallr
Heimdallr
Gold II
Erect-Swan
Heimdallr
Gold II
Level 129
God Stats
9W - 7L
1,887 SR
Queue Stats
119W - 107L
1,513 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Simdog_20
Kuzenbo
Gold II
Level 101
God Stats
7W - 10L
1,666 SR
Queue Stats
94W - 75L
1,554 MMR
Party 2
Anubis
Anubis
Platinum V
complexxify
Anubis
Platinum V
Level 47
God Stats
3W - 1L
1,877 SR
Queue Stats
23W - 10L
1,852 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,810 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,579 SR
1,589 MMR
Achilles
Achilles
Gold III
NoTinTheFACE966
Achilles
Gold III
Level 142
God Stats
19W - 10L
1,548 SR
Queue Stats
225W - 197L
1,430 MMR
Party 1
Sol
Sol
Platinum III
Supa x Deku
Sol
Platinum III
Level 124
God Stats
0W - 1L
1,307 SR
Queue Stats
67W - 52L
1,774 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Supa x juice
Sun Wukong
Gold II
Level 128
God Stats
6W - 6L
1,881 SR
Queue Stats
210W - 213L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Erect-Swan
Heimdallr
14
3 / 5 / 6
13,216
601
14,584
16,912
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Simdog_20
Kuzenbo
15
4 / 1 / 8
15,143
688
11,614
20,394
30,418
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
6 / 7 / 3
14,337
652
18,504
20,730
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Hou YiKumbhakarnaMulanSobekBacchus

VS

Bans
ChaacMedusaHeraYmirHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 4 / 3
13,439
611
17,346
20,632
19,628
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 6
13,342
606
18,237
21,071
6,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Supa x juice
Sun Wukong
13
2 / 6 / 8
12,833
583
10,831
19,262
14,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
12
13
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Erect-Swan
Heimdallr
3
5
6
1.2
L
Achilles
6
4
3
1.88
W
Kuzenbo
Simdog_20
Kuzenbo
4
1
8
8
L
4
3
6
2.33
L
Sun Wukong
Supa x juice
Sun Wukong
2
6
8
1
W
Anubis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
46,414
58,036
Taken
60,965
44,735
Mitigated
39,967
21,870
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Erect-Swan
Heimdallr
14,584
6,978
0
3,340
16,912
5,936
2,825
5,169
11,743
0
63,270
L
Achilles
17,346
5,883
0
3,440
20,632
19,628
295
8,654
11,978
468
40,974
W
Kuzenbo
Simdog_20
Kuzenbo
11,614
4,443
0
6,577
20,394
30,418
285
8,270
12,124
34,047
1,375
L
18,237
4,588
0
10,387
21,071
6,154
2,153
11,621
9,450
80,953
0
L
Sun Wukong
Supa x juice
Sun Wukong
10,831
2,240
0
4,265
19,262
14,185
1,042
9,028
10,234
0
46,862
W
Anubis
18,504
647
0
11,953
20,730
8,381
451
5,160
15,570
83,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
39,614
243
Minions Killed
253
0
Camps Cleared
0
1,153,349
Distance Traveled
1,274,775
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,216
601
74
3
0
400,030
6
L
Achilles
13,439
611
48
2
0
450,541
0
W
Kuzenbo
15,143
688
31
1
0
414,973
0
L
Sol
13,342
606
137
6
0
435,082
0
L
Sun Wukong
12,833
583
68
3
0
389,152
1
W
Anubis
14,337
652
138
6
0
338,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role