Player Matchup

Hades
Hades
Diamond IV
Jusssa Beast
Hades
Diamond IV
Level 147
God Stats
27W - 14L
1,870 SR
Queue Stats
128W - 133L
2,059 MMR
Party 1
He Bo
He Bo
Diamond III
NXXUS-jean
He Bo
Diamond III
Level 107
God Stats
2W - 1L
1,545 SR
Queue Stats
187W - 159L
2,016 MMR
Solo
Da Ji
Da Ji
Diamond III
baaSwiff
Da Ji
Diamond III
Level 154
God Stats
3W - 2L
1,441 SR
Queue Stats
471W - 364L
2,003 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,618 SR
2,026 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,578 SR
1,962 MMR
Hou Yi
Hou Yi
Diamond IV
Bz T mort3353
Hou Yi
Diamond IV
Level 37
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 1L
2,169 MMR
Party 2
Thoth
Thoth
Diamond V
Kitasuna
Thoth
Diamond V
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 38L
1,961 MMR
Party 2
Chaac
Chaac
Platinum I
SirMagicPenguin
Chaac
Platinum I
Level 126
God Stats
1W - 2L
1,648 SR
Queue Stats
41W - 62L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
14,089
640
14,016
21,527
9,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
15
6 / 4 / 3
14,047
639
11,039
20,690
15,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
baaSwiff
Da Ji
16
7 / 4 / 4
14,802
673
12,670
22,139
12,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AphroditePersephoneBacchusOdinYemoja

VS

Bans
KumbhakarnaAresAchillesSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
12,808
582
15,335
16,080
5,378
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Kitasuna
Thoth
14
6 / 4 / 2
13,369
608
27,212
12,625
3,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 5 / 5
11,916
542
9,416
19,200
23,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
8
8
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
0
10
6
L
Thoth
Kitasuna
Thoth
6
4
2
1.75
W
He Bo
6
4
3
1.88
L
0
5
5
0.5
W
Da Ji
baaSwiff
Da Ji
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
51,963
64,356
Taken
47,905
37,362
Mitigated
32,802
27,101
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,335
7,190
0
2,362
16,080
5,378
1,984
10,039
6,041
0
72,228
W
14,016
939
4,169
13,050
21,527
9,948
1,103
6,384
15,143
100,271
0
L
Thoth
Kitasuna
Thoth
27,212
387
125
2,272
12,625
3,588
918
4,979
7,646
66,977
0
W
He Bo
11,039
261
1,090
5,558
20,690
15,160
378
11,361
9,329
33,750
0
L
9,416
1,858
0
5,108
19,200
23,836
76
10,053
9,147
0
36,965
W
Da Ji
baaSwiff
Da Ji
12,670
4,916
0
3,234
22,139
12,254
1,812
9,555
12,584
0
62,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
38,093
255
Minions Killed
244
0
Camps Cleared
0
1,230,605
Distance Traveled
1,131,339
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,808
582
119
5
0
350,965
2
W
Hades
14,089
640
161
7
0
415,666
4
L
Thoth
13,369
608
88
4
0
361,507
1
W
He Bo
14,047
639
31
1
0
404,341
0
L
Chaac
11,916
542
37
2
0
418,867
2
W
Da Ji
14,802
673
63
3
0
410,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role