Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Evassiive
Nemesis
Level 159
God Stats
3W - 0L
1,714 SR
Queue Stats
63W - 62L
1,551 Elo+
Solo
Rama
Rama
Nppl
Rama
Level 124
God Stats
3W - 0L
1,963 SR
Queue Stats
67W - 42L
1,781 Elo+
Solo
Olorun
Olorun
SH1NKU_YUGUR3
Olorun
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 142L
1,566 Elo+
Party 3
Horus
Horus
Shadowbore240
Horus
Level 126
God Stats
69W - 48L
1,630 SR
Queue Stats
217W - 200L
1,573 Elo+
Party 3
Team Averages
Level 136
1,662 SR
1,594 Elo+

VS

Team Averages
Level 120
1,525 SR
1,564 Elo+
Chaac
Chaac
AlDgasyta
Chaac
Level 143
God Stats
7W - 5L
1,643 SR
Queue Stats
95W - 101L
1,506 Elo+
Party 1
Athena
Athena
DubleDoseOfAzun
Athena
Level 66
God Stats
6W - 5L
1,588 SR
Queue Stats
9W - 17L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
JovenBruno83
Aphrodite
Level 128
God Stats
0W - 1L
1,621 SR
Queue Stats
46W - 44L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
LUCATlEL
Jing Wei
Level 142
God Stats
0W - 1L
1,272 SR
Queue Stats
14W - 22L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
Oneechaan
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
2 / 3 / 9
13,135
691
11,273
11,839
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Evassiive
Nemesis
20
5 / 4 / 8
13,899
732
18,886
26,697
13,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Nppl
Rama
20
7 / 4 / 8
14,883
783
26,657
19,599
8,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 2 / 5
13,526
712
15,415
18,501
9,300
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 1 / 15
14,311
753
20,761
19,679
22,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlDgasyta
Chaac
20
5 / 3 / 5
13,944
734
22,051
32,596
21,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 6 / 3
12,226
643
7,299
23,845
21,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
JovenBruno83
Aphrodite
20
2 / 5 / 4
12,357
650
19,188
23,482
9,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LUCATlEL
Jing Wei
20
6 / 6 / 3
13,592
715
23,505
23,491
7,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Oneechaan
Kuzenbo
16
0 / 2 / 5
10,639
560
5,552
14,131
19,113
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
22
Kills
14
14
Deaths
22
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
3
9
2.17
L
Chaac
AlDgasyta
Chaac
5
3
5
2.5
L
1
6
3
0.42
W
Nemesis
Evassiive
Nemesis
5
4
8
2.25
L
Aphrodite
JovenBruno83
Aphrodite
2
5
4
0.8
L
Jing Wei
LUCATlEL
Jing Wei
6
6
3
1.25
W
Rama
Nppl
Rama
7
4
8
2.75
L
Kuzenbo
Oneechaan
Kuzenbo
0
2
5
1.25
W
4
2
5
3.25
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,992
Damage
77,595
96,315
Taken
117,545
58,196
Mitigated
78,157
37,058
Healing
40,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,273
759
0
437
11,839
4,600
0
1,806
10,033
43,865
0
L
Chaac
AlDgasyta
Chaac
22,051
1,618
0
12,066
32,596
21,156
2,215
5,328
26,916
4,457
63,519
L
7,299
1,680
0
140
23,845
21,273
0
5,151
18,638
27,200
0
W
Nemesis
Evassiive
Nemesis
18,886
9,889
0
4,314
26,697
13,422
2,767
8,249
18,448
0
50,101
L
Aphrodite
JovenBruno83
Aphrodite
19,188
851
8,557
14,864
23,482
9,297
300
3,927
19,510
68,141
0
L
Jing Wei
LUCATlEL
Jing Wei
23,505
18,617
0
4,290
23,491
7,318
2,275
9,292
14,031
0
60,402
W
Rama
Nppl
Rama
26,657
21,001
0
7,977
19,599
8,594
1,396
9,383
10,216
0
66,217
L
Kuzenbo
Oneechaan
Kuzenbo
5,552
1,179
0
361
14,131
19,113
422
3,849
10,129
18,352
0
W
15,415
8,568
2,036
8,321
18,501
9,300
2,793
7,123
11,378
65,616
0
W
20,761
6,933
5,111
8,862
19,679
22,280
819
7,875
11,804
0
44,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,754
Gold Earned
62,758
397
Minions Killed
402
6
Camps Cleared
11
1,768,339
Distance Traveled
1,688,713
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,135
691
70
4
3
327,814
0
L
Chaac
13,944
734
100
5
3
515,717
3
L
Athena
12,226
643
48
3
0
295,296
0
W
Nemesis
13,899
732
74
4
3
393,330
1
L
Aphrodite
12,357
650
136
7
5
328,501
1
L
Jing Wei
13,592
715
94
5
2
321,415
0
W
Rama
14,883
783
105
6
0
308,781
0
L
Kuzenbo
10,639
560
24
1
1
227,784
0
W
Olorun
13,526
712
103
5
0
352,733
0
W
Horus
14,311
753
45
2
0
385,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role