Player Matchup

Thoth
Thoth
DvaIsWaifu
Thoth
Level 50
God Stats
10W - 5L
1,622 SR
Queue Stats
47W - 23L
1,445 Elo+
Party 1
Bellona
Bellona
IncendiusDeath
Bellona
Level 26
God Stats
2W - 0L
1,799 SR
Queue Stats
7W - 4L
1,519 Elo+
Party 1
Olorun
Olorun
THEAMAZINGKANG
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 35L
1,404 Elo+
Party 1
Team Averages
Level 54
1,640 SR
1,456 Elo+

VS

Team Averages
Level 32
1,500 SR
1,377 Elo+
Merlin
Merlin
AVATARNINJA
Merlin
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 48L
1,265 Elo+
Solo
Cerberus
Cerberus
ArioSpeedwagon
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CaptCitrus
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
16 / 0 / 5
12,831
802
18,606
10,808
3,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 9
9,408
588
4,581
9,194
6,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 11
11,221
701
9,043
8,344
3,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 3
9,069
567
9,495
10,609
2,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
9
2 / 8 / 1
9,342
584
6,851
14,699
7,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
CaptCitrus
Heimdallr
10
2 / 8 / 1
9,247
578
4,611
11,613
2,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
4
4
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
3
0.25
L
Cerberus
2
8
1
0.31
L
Heimdallr
CaptCitrus
Heimdallr
2
8
1
0.31
W
Thoth
16
0
5
18.5
W
1
2
9
2.75
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
20,957
28,346
Taken
36,921
12,532
Mitigated
13,311
6,223
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,495
658
0
533
10,609
2,877
0
8,030
2,579
39,589
0
L
Cerberus
6,851
520
0
2,648
14,699
7,648
82
10,792
3,907
17,754
0
L
Heimdallr
CaptCitrus
Heimdallr
4,611
1,515
0
1,736
11,613
2,786
55
8,879
2,734
0
23,327
W
Thoth
18,606
1,249
0
3,410
10,808
3,146
0
7,136
3,672
64,592
0
W
4,581
1,404
0
1,326
9,194
6,186
1,765
5,525
3,669
0
16,035
W
9,043
5,203
486
1,001
8,344
3,200
1,200
4,033
4,311
41,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
27,658
181
Minions Killed
155
0
Camps Cleared
0
854,468
Distance Traveled
761,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,069
567
67
4
0
237,076
1
L
Cerberus
9,342
584
35
2
0
272,436
5
L
Heimdallr
9,247
578
53
3
0
252,120
1
W
Thoth
12,831
802
99
6
0
312,996
3
W
Bellona
9,408
588
23
1
0
234,180
3
W
Olorun
11,221
701
59
4
0
307,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role