Player Matchup

Zeus
Zeus
 
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 25L
1,013 Elo+
Solo
Neith
Neith
SL1CKMVP
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,211 Elo+
Solo
Nu Wa
Nu Wa
Steph2247
Nu Wa
Level 23
God Stats
65W - 84L
1,554 SR
Queue Stats
160W - 268L
1,249 Elo+
Solo
Merlin
Merlin
henrycksmera
Merlin
Level 13
God Stats
1W - 2L
1,687 SR
Queue Stats
5W - 7L
1,248 Elo+
Solo
Ra
Ra
hunter4972
Ra
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
67W - 66L
1,259 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,196 Elo+

VS

Team Averages
Level 16
1,203 SR
1,107 Elo+
Camazotz
Camazotz
 
Camazotz
Level 13
God Stats
32W - 33L
1,083 SR
Queue Stats
90W - 82L
1,073 Elo+
Solo
Ra
Ra
EVOJORDAN277
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SpiritRider0601
Arachne
Level 12
God Stats
24W - 31L
992 SR
Queue Stats
105W - 115L
808 Elo+
Party 1
Ymir
Ymir
Zenetiic
Ymir
Level 18
God Stats
12W - 18L
1,065 SR
Queue Stats
179W - 181L
878 Elo+
Party 1
Susano
Susano
sensai223
Susano
Level 18
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
3 / 7 / 7
13,564
848
9,143
12,622
4,389
Neith
SL1CKMVP
Neith
20
11 / 2 / 16
16,531
1,033
32,593
14,350
6,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Steph2247
Nu Wa
20
3 / 2 / 19
14,830
927
24,599
10,088
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
20
4 / 4 / 13
14,370
898
14,901
12,251
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
8 / 3 / 13
15,312
957
21,954
14,236
5,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
8 / 6 / 7
15,752
985
21,125
32,608
22,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 7 / 2
12,217
764
2,380
9,311
3,576
19
2 / 8 / 5
13,599
850
3,097
23,828
8,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
20
5 / 5 / 8
15,370
961
24,352
38,061
13,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
sensai223
Susano
18
3 / 3 / 4
13,220
826
7,520
11,969
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
29
Kills
18
18
Deaths
29
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
7
7
0.93
L
Camazotz
 
Camazotz
8
6
7
1.92
L
0
7
2
0.14
W
Neith
SL1CKMVP
Neith
11
2
16
9.5
L
2
8
5
0.56
W
Nu Wa
Steph2247
Nu Wa
3
2
19
6.25
L
Ymir
5
5
8
1.8
W
Merlin
4
4
13
2.63
W
8
3
13
4.83
L
Susano
sensai223
Susano
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,190
Damage
58,474
63,547
Taken
115,777
26,467
Mitigated
51,960
11,856
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,143
1,736
0
0
12,622
4,389
0
4,568
8,054
18,225
0
L
Camazotz
 
Camazotz
21,125
7,633
0
7,150
32,608
22,520
0
16,929
15,679
0
47,639
L
2,380
339
233
450
9,311
3,576
0
5,663
3,648
19,287
0
W
Neith
SL1CKMVP
Neith
32,593
20,530
0
1,953
14,350
6,842
0
4,936
9,414
0
65,458
L
3,097
2,623
0
342
23,828
8,144
0
13,516
10,312
0
17,882
W
Nu Wa
Steph2247
Nu Wa
24,599
9,583
0
1,001
10,088
4,290
0
4,582
5,506
49,547
0
L
Ymir
24,352
7,046
0
5,311
38,061
13,466
0
27,631
10,430
43,112
0
W
Merlin
14,901
1,452
0
0
12,251
4,977
0
5,967
6,284
30,777
0
W
21,954
4,755
4,516
4,386
14,236
5,969
0
6,679
7,557
50,450
0
L
Susano
sensai223
Susano
7,520
1,017
0
522
11,969
4,254
0
6,858
5,111
0
19,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,607
Gold Earned
70,158
278
Minions Killed
196
3
Camps Cleared
2
1,209,835
Distance Traveled
1,071,398
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,564
848
22
1
1
207,430
2
L
Camazotz
15,752
985
44
3
0
256,355
0
L
Ra
12,217
764
36
2
1
118,407
1
W
Neith
16,531
1,033
95
6
0
266,486
0
L
Arachne
13,599
850
43
3
0
229,134
0
W
Nu Wa
14,830
927
67
4
0
223,583
1
L
Ymir
15,370
961
46
3
1
268,197
0
W
Merlin
14,370
898
33
2
2
255,814
0
W
Ra
15,312
957
61
4
0
256,522
0
L
Susano
13,220
826
27
2
0
199,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role