Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
Achyles
Geb
Diamond III
Level 146
God Stats
2W - 4L
1,793 SR
Queue Stats
236W - 210L
2,104 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
MovestesmeOMarco
Aphrodite
Diamond III
Level 160
God Stats
21W - 8L
1,861 SR
Queue Stats
195W - 189L
2,110 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
Tragol
Xbalanque
Diamond IV
Level 156
God Stats
17W - 12L
1,842 SR
Queue Stats
772W - 743L
2,020 MMR
Party 2
Nox
Nox
Diamond III
heriskeal
Nox
Diamond III
Level 158
God Stats
13W - 14L
1,653 SR
Queue Stats
267W - 251L
2,112 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,730 SR
1,969 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,432 SR
2,070 MMR
Sobek
Sobek
Diamond V
Bikfoot
Sobek
Diamond V
Level 142
God Stats
23W - 20L
1,276 SR
Queue Stats
356W - 341L
2,055 MMR
Solo
Vamana
Vamana
Platinum I
MidGOG
Vamana
Platinum I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
2,024 MMR
Party 3
Merlin
Merlin
Platinum I
MötleyCrüelty
Merlin
Platinum I
Level 89
God Stats
10W - 13L
1,500 SR
Queue Stats
217W - 213L
2,179 MMR
Party 3
Baron Samedi
Baron Samedi
Diamond III
Srayne
Baron Samedi
Diamond III
Level 126
God Stats
15W - 8L
1,521 SR
Queue Stats
269W - 258L
2,062 MMR
Solo
Rama
Rama
Platinum I
iTzSkullZ
Rama
Platinum I
Level 142
God Stats
2W - 4L
1,364 SR
Queue Stats
49W - 50L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 3 / 6
11,553
578
11,062
12,488
4,580
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
14
0 / 6 / 5
9,461
473
4,517
17,676
12,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
17
3 / 8 / 0
10,815
541
9,308
19,431
6,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Tragol
Xbalanque
17
1 / 6 / 3
10,431
522
9,746
15,200
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 4
10,330
517
9,954
10,190
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneYemojaThe MorriganCamazotz

VS

Bans
OdinHelHeimdallrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bikfoot
Sobek
16
1 / 2 / 15
12,377
619
7,532
21,846
23,067
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
MidGOG
Vamana
20
10 / 1 / 8
14,633
732
17,296
16,680
7,793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 2 / 4
12,906
645
8,583
9,239
3,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
Srayne
Baron Samedi
18
2 / 5 / 10
12,356
618
15,899
16,400
11,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
19
11 / 1 / 6
13,859
693
12,806
10,481
3,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
28
28
Deaths
11
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
6
2.33
L
Geb
0
6
5
0.42
W
Sobek
Bikfoot
Sobek
1
2
15
4.25
W
Vamana
MidGOG
Vamana
10
1
8
14
L
Aphrodite
3
8
0
0.38
W
4
2
4
3
W
Baron Samedi
Srayne
Baron Samedi
2
5
10
1.4
L
Xbalanque
Tragol
Xbalanque
1
6
3
0.42
L
3
5
4
1
W
Rama
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
62,116
74,985
Taken
74,646
32,680
Mitigated
49,712
15,562
Healing
37,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,062
2,412
0
3,175
12,488
4,580
0
4,811
7,677
0
68,316
L
Geb
4,517
705
0
1,210
17,676
12,001
0
9,068
8,608
26,140
0
W
Sobek
Bikfoot
Sobek
7,532
766
0
9,674
21,846
23,067
621
6,313
15,533
31,401
0
W
Vamana
MidGOG
Vamana
17,296
10,242
0
7,150
16,680
7,793
285
6,986
9,694
0
93,970
L
Aphrodite
9,308
687
297
8,143
19,431
6,778
623
8,843
10,588
74,656
0
W
8,583
198
231
3,842
9,239
3,730
2,662
2,545
6,694
105,252
0
W
Baron Samedi
Srayne
Baron Samedi
15,899
1,198
1,335
7,553
16,400
11,471
1,131
5,598
10,802
72,255
0
L
Xbalanque
Tragol
Xbalanque
9,746
4,495
0
2,137
15,200
5,331
3,123
4,307
10,893
0
89,439
L
9,954
1,349
0
600
10,190
3,990
0
4,985
5,205
68,467
0
W
Rama
12,806
9,365
0
7,611
10,481
3,651
9,649
3,130
7,351
0
101,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,590
Gold Earned
66,131
590
Minions Killed
644
0
Camps Cleared
0
1,735,372
Distance Traveled
1,967,505
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,553
578
114
6
0
425,901
4
L
Geb
9,461
473
13
1
0
369,602
3
W
Sobek
12,377
619
34
2
0
426,931
8
W
Vamana
14,633
732
143
7
0
465,089
7
L
Aphrodite
10,815
541
139
7
0
283,124
7
W
Merlin
12,906
645
185
9
0
380,644
7
W
Baron Samedi
12,356
618
119
6
0
338,779
8
L
Xbalanque
10,431
522
181
9
0
319,823
6
L
Nox
10,330
517
143
7
0
336,922
6
W
Rama
13,859
693
163
8
0
356,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role