Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FullMedieval
Kuzenbo
Level 47
God Stats
28W - 20L
1,650 SR
Queue Stats
182W - 143L
1,611 Elo+
Solo
Anubis
Anubis
MatioO7
Anubis
Level 102
God Stats
28W - 25L
1,664 SR
Queue Stats
104W - 98L
1,673 Elo+
Solo
Team Averages
Level 72
1,605 SR
1,595 Elo+

VS

Team Averages
Level 104
1,551 SR
1,548 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Atrelion
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Pablitos54
Sun Wukong
Level 60
God Stats
2W - 1L
1,653 SR
Queue Stats
38W - 39L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 6 / 1
9,604
686
8,147
13,177
3,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
FullMedieval
Kuzenbo
10
2 / 4 / 1
9,310
665
4,556
14,462
13,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anubis
MatioO7
Anubis
11
1 / 9 / 1
9,055
647
6,968
14,335
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
10 / 2 / 7
11,703
836
16,068
9,795
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Atrelion
Izanami
12
5 / 2 / 9
10,618
758
10,474
8,762
2,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Pablitos54
Sun Wukong
12
4 / 2 / 12
10,081
720
9,237
13,059
13,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
19
19
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
1
0.58
W
Raijin
 
Raijin
10
2
7
6.75
W
Izanami
Atrelion
Izanami
5
2
9
4.75
L
Kuzenbo
FullMedieval
Kuzenbo
2
4
1
0.63
L
Anubis
MatioO7
Anubis
1
9
1
0.17
W
Sun Wukong
Pablitos54
Sun Wukong
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
35,779
41,974
Taken
31,616
23,669
Mitigated
19,327
4,929
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,147
4,335
0
56
13,177
3,960
0
3,139
10,038
0
27,517
W
Raijin
 
Raijin
16,068
1,181
0
1,296
9,795
3,131
689
3,901
5,894
62,444
0
W
Izanami
Atrelion
Izanami
10,474
4,991
0
756
8,762
2,952
1,869
3,660
5,102
0
50,330
L
Kuzenbo
FullMedieval
Kuzenbo
4,556
1,628
0
977
14,462
13,548
0
6,067
8,395
12,826
0
L
Anubis
MatioO7
Anubis
6,968
133
0
3,896
14,335
6,161
0
6,884
7,451
45,291
0
W
Sun Wukong
Pablitos54
Sun Wukong
9,237
2,793
0
3,451
13,059
13,244
0
3,975
9,084
0
22,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
32,402
144
Minions Killed
218
0
Camps Cleared
0
800,670
Distance Traveled
806,601
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,604
686
37
3
0
255,303
1
W
Raijin
11,703
836
98
7
0
251,014
3
W
Izanami
10,618
758
96
7
0
247,844
4
L
Kuzenbo
9,310
665
16
1
0
316,735
3
L
Anubis
9,055
647
91
7
0
228,632
1
W
Sun Wukong
10,081
720
24
2
0
307,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role