Player Matchup

Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
DeathsProblem
King Arthur
Bronze III
Level 65
God Stats
12W - 11L
1,544 SR
Queue Stats
76W - 55L
1,047 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Mexican_Gamer_63
Kukulkan
Bronze III
Level 66
God Stats
12W - 8L
1,344 SR
Queue Stats
76W - 55L
1,044 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,463 SR
1,197 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,570 SR
1,125 MMR
Medusa
Medusa
Silver I
APEX GHOSTx17
Medusa
Silver I
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 90L
1,288 MMR
Party 1
Sol
Sol
Silver III
FridayNights
Sol
Silver III
Level 115
God Stats
12W - 11L
1,696 SR
Queue Stats
351W - 340L
1,070 MMR
Party 1
Hercules
Hercules
Bronze III
MrJMcIntosh
Hercules
Bronze III
Level 117
God Stats
28W - 23L
1,514 SR
Queue Stats
123W - 111L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 4 / 10
12,779
673
15,169
22,930
20,849
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DeathsProblem
King Arthur
13
2 / 3 / 13
12,277
646
9,191
15,340
15,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 1 / 5
14,260
751
25,578
9,335
3,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeimdallrOdinMulanKumbhakarnaMerlin

VS

Bans
HadesGaneshaBacchusGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
12,453
655
10,059
14,801
5,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 3
11,709
616
18,688
13,638
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrJMcIntosh
Hercules
12
2 / 6 / 5
11,522
606
6,611
28,871
22,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
8
8
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
10
2.25
L
3
7
2
0.57
W
King Arthur
DeathsProblem
King Arthur
2
3
13
2.83
L
3
4
3
1.13
W
11
1
5
13.5
L
Hercules
MrJMcIntosh
Hercules
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
35,358
47,605
Taken
57,310
40,411
Mitigated
32,243
10,271
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,169
1,805
0
4,254
22,930
20,849
479
7,402
15,039
57,406
0
L
10,059
5,568
0
2,076
14,801
5,223
0
11,047
3,754
0
54,206
W
King Arthur
DeathsProblem
King Arthur
9,191
1,578
0
3,937
15,340
15,706
592
7,363
7,977
0
28,587
L
18,688
1,071
916
3,123
13,638
4,139
0
9,798
3,840
63,096
0
W
25,578
792
402
1,678
9,335
3,856
1,356
4,301
5,034
83,310
0
L
Hercules
MrJMcIntosh
Hercules
6,611
3,089
874
12,458
28,871
22,881
0
19,926
8,945
0
21,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
35,684
245
Minions Killed
219
0
Camps Cleared
0
1,047,807
Distance Traveled
1,011,602
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,779
673
86
5
0
331,981
0
L
Medusa
12,453
655
100
5
0
307,602
1
W
King Arthur
12,277
646
41
2
0
342,785
5
L
Sol
11,709
616
83
4
0
344,784
2
W
Kukulkan
14,260
751
118
6
0
373,041
3
L
Hercules
11,522
606
36
2
0
359,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role