Player Matchup

Bacchus
Bacchus
BadLuckChungus
Bacchus
Level 95
God Stats
8W - 4L
1,577 SR
Queue Stats
331W - 307L
1,621 Elo+
Party 2
Fenrir
Fenrir
Crack Champ
Fenrir
Level 57
God Stats
5W - 3L
1,654 SR
Queue Stats
89W - 79L
1,624 Elo+
Party 2
Hachiman
Hachiman
Raace
Hachiman
Level 147
God Stats
3W - 6L
1,432 SR
Queue Stats
173W - 178L
1,634 Elo+
Party 2
Team Averages
Level 100
1,554 SR
1,626 Elo+

VS

Team Averages
Level 92
1,579 SR
1,550 Elo+
Rama
Rama
Almitise
Rama
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,507 Elo+
Solo
Eset
Eset
BetrayalsSword
Eset
Level 120
God Stats
2W - 2L
1,665 SR
Queue Stats
80W - 93L
1,558 Elo+
Party 1
Achilles
Achilles
II sour IV
Achilles
Level 47
God Stats
14W - 12L
1,572 SR
Queue Stats
102W - 103L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
7,726
702
4,467
6,434
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
0 / 4 / 5
7,180
653
3,333
7,882
4,684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Raace
Hachiman
12
7 / 0 / 2
9,234
839
10,623
6,105
1,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 3 / 3
7,329
666
3,154
7,117
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
6,915
629
6,198
6,854
2,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
II sour IV
Achilles
9
2 / 3 / 1
6,987
635
5,330
9,663
7,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
3
0.83
W
2
0
4
4
L
1
3
2
0.67
W
Fenrir
0
4
5
0.63
L
Achilles
II sour IV
Achilles
2
3
1
0.83
W
Hachiman
Raace
Hachiman
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
14,682
20,421
Taken
23,634
10,223
Mitigated
11,992
6,258
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,154
2,088
335
2,078
7,117
2,644
0
1,477
5,640
0
24,385
W
4,467
507
0
2,019
6,434
3,566
444
2,034
4,400
17,385
0
L
6,198
135
780
910
6,854
2,328
0
1,026
5,828
19,880
0
W
Fenrir
3,333
882
540
2,226
7,882
4,684
0
3,366
4,516
0
7,174
L
Achilles
II sour IV
Achilles
5,330
1,128
0
2,320
9,663
7,020
0
1,996
7,667
0
15,550
W
Hachiman
Raace
Hachiman
10,623
5,450
0
1,473
6,105
1,973
1,762
808
5,297
0
52,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
21,231
133
Minions Killed
107
0
Camps Cleared
0
632,259
Distance Traveled
565,758
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,329
666
53
5
0
170,669
6
W
Bacchus
7,726
702
31
3
0
234,209
0
L
Eset
6,915
629
33
3
0
177,411
1
W
Fenrir
7,180
653
12
1
0
202,699
0
L
Achilles
6,987
635
21
2
0
217,678
0
W
Hachiman
9,234
839
90
8
0
195,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role