Player Matchup

Jormungandr
Jormungandr
B A L3g3nd
Jormungandr
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 109L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Huxty09
Hou Yi
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 155L
1,355 Elo+
Party 1
Thoth
Thoth
ICE_SxTremeNg
Thoth
Level 97
God Stats
1W - 1L
1,278 SR
Queue Stats
121W - 115L
1,520 Elo+
Solo
Team Averages
Level 73
1,426 SR
1,447 Elo+

VS

Team Averages
Level 96
1,520 SR
1,341 Elo+
Chaac
Chaac
D6vilsL6ttuc6
Chaac
Level 85
God Stats
10W - 16L
1,685 SR
Queue Stats
232W - 287L
1,359 Elo+
Party 2
Medusa
Medusa
Ghostkillah707
Medusa
Level 78
God Stats
1W - 3L
1,332 SR
Queue Stats
19W - 28L
1,299 Elo+
Party 2
Janus
Janus
Lunar_Emperor
Janus
Level 126
God Stats
27W - 23L
1,541 SR
Queue Stats
205W - 212L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B A L3g3nd
Jormungandr
12
2 / 3 / 10
10,686
668
6,012
13,031
5,784
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Huxty09
Hou Yi
13
9 / 3 / 4
12,087
755
12,433
10,964
3,427
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 4 / 5
11,275
705
8,480
10,773
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
10,868
679
11,147
18,124
13,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 2 / 2
10,390
649
6,369
7,036
2,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 3
11,151
697
8,799
14,310
3,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
10
10
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B A L3g3nd
Jormungandr
2
3
10
2.33
L
3
7
4
0.71
L
4
2
2
2.5
W
Hou Yi
Huxty09
Hou Yi
9
3
4
3.67
W
5
4
5
1.88
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
26,315
34,768
Taken
39,470
12,054
Mitigated
19,371
3,864
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B A L3g3nd
Jormungandr
6,012
1,680
369
1,395
13,031
5,784
231
2,776
10,255
19,487
0
L
11,147
1,765
417
5,477
18,124
13,191
36
6,286
11,838
0
39,939
L
6,369
3,203
390
703
7,036
2,302
1,130
2,042
4,994
0
28,050
W
Hou Yi
Huxty09
Hou Yi
12,433
8,669
111
1,112
10,964
3,427
2,511
3,022
7,942
0
43,427
W
8,480
317
146
731
10,773
2,843
764
3,033
7,740
42,502
0
L
8,799
95
332
3,737
14,310
3,878
0
6,200
8,110
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
32,409
156
Minions Killed
161
0
Camps Cleared
0
776,990
Distance Traveled
740,748
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,686
668
25
2
0
262,880
0
L
Chaac
10,868
679
52
3
0
259,982
3
L
Medusa
10,390
649
57
4
0
206,010
4
W
Hou Yi
12,087
755
55
3
0
260,985
0
W
Thoth
11,275
705
76
5
0
253,125
1
L
Janus
11,151
697
52
3
0
274,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role