Player Matchup

Scylla
Scylla
Gold V
BigOlSwangin
Scylla
Gold V
Level 146
God Stats
78W - 89L
1,533 SR
Queue Stats
1,254W - 1,108L
1,276 MMR
Party 2
Izanami
Izanami
Gold III
FadedRarity
Izanami
Gold III
Level 122
God Stats
29W - 29L
1,570 SR
Queue Stats
210W - 212L
1,445 MMR
Solo
Chaac
Chaac
Gold II
ItsKindaDark
Chaac
Gold II
Level 69
God Stats
16W - 13L
1,559 SR
Queue Stats
215W - 212L
1,565 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,554 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,440 SR
1,308 MMR
Hercules
Hercules
Bronze I
Faiint v2
Hercules
Bronze I
Level 85
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 4L
1,071 MMR
Party 1
Chang'e
Chang'e
Silver II
SakSZN
Chang'e
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,570 MMR
Party 1
Fenrir
Fenrir
Silver IV
YungBeann
Fenrir
Silver IV
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 23L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 7 / 7
13,440
672
12,818
12,342
3,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FadedRarity
Izanami
15
6 / 9 / 6
13,917
696
15,833
20,973
6,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 5
14,750
738
20,608
24,377
27,571
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusKukulkan

VS

Bans
BacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faiint v2
Hercules
14
3 / 0 / 10
12,667
633
10,583
17,085
18,230
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
SakSZN
Chang'e
15
6 / 10 / 7
13,490
675
22,465
23,321
7,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
YungBeann
Fenrir
15
9 / 8 / 5
14,017
701
16,392
21,619
13,308
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
18
Kills
18
19
Deaths
18
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
7
7
0.93
W
Izanami
FadedRarity
Izanami
6
9
6
1
L
Hercules
Faiint v2
Hercules
3
0
10
8
W
9
3
5
3.83
L
Chang'e
SakSZN
Chang'e
6
10
7
0.95
L
Fenrir
YungBeann
Fenrir
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
49,440
57,692
Taken
62,025
37,616
Mitigated
39,158
18,038
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,818
623
0
1,614
12,342
3,183
271
3,727
8,615
47,570
0
W
Izanami
FadedRarity
Izanami
15,833
12,180
0
5,553
20,973
6,862
1,416
7,592
13,381
0
75,426
L
Hercules
Faiint v2
Hercules
10,583
3,165
0
5,225
17,085
18,230
0
6,033
11,052
0
33,913
W
20,608
3,435
0
10,871
24,377
27,571
396
11,166
13,211
0
56,129
L
Chang'e
SakSZN
Chang'e
22,465
1,052
4,745
9,928
23,321
7,620
465
4,479
18,842
73,614
0
L
Fenrir
YungBeann
Fenrir
16,392
3,565
0
1,960
21,619
13,308
0
2,338
19,281
0
44,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
40,174
245
Minions Killed
197
0
Camps Cleared
0
1,095,804
Distance Traveled
1,105,133
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,440
672
83
4
0
363,338
3
W
Izanami
13,917
696
103
5
0
310,800
7
L
Hercules
12,667
633
48
2
0
397,948
1
W
Chaac
14,750
738
59
3
0
421,666
0
L
Chang'e
13,490
675
97
5
0
338,796
4
L
Fenrir
14,017
701
52
3
0
368,389
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role