Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
BPS Up
Sun Wukong
Diamond IV
Level 49
God Stats
9W - 9L
1,794 SR
Queue Stats
297W - 191L
2,024 MMR
Party 1
Discordia
Discordia
Diamond II
Its King Craze
Discordia
Diamond II
Level 141
God Stats
22W - 17L
1,603 SR
Queue Stats
267W - 134L
2,019 MMR
Party 1
Sobek
Sobek
Masters
Me llamo Bean
Sobek
Masters
Level 147
God Stats
73W - 26L
1,865 SR
Queue Stats
494W - 442L
2,359 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,754 SR
2,134 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,565 SR
1,932 MMR
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
drchuck8
Kukulkan
Diamond II
Level 148
God Stats
4W - 3L
1,695 SR
Queue Stats
125W - 128L
2,161 MMR
Solo
Neith
Neith
Platinum II
oZenco
Neith
Platinum II
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 53L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BPS Up
Sun Wukong
16
4 / 2 / 6
15,804
585
14,517
25,470
25,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Its King Craze
Discordia
16
5 / 3 / 4
16,199
600
20,312
10,914
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 6
14,434
535
11,744
26,709
32,437
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneOdinAphroditeHelHou Yi

VS

Bans
HeimdallrVamanaPoseidonXing TianMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 4
15,094
559
8,090
26,313
36,098
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
drchuck8
Kukulkan
17
2 / 1 / 4
15,945
591
18,747
10,670
4,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
oZenco
Neith
17
6 / 6 / 2
16,868
625
18,282
17,795
6,725
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
8
9
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
4
0.67
L
Sun Wukong
BPS Up
Sun Wukong
4
2
6
3.5
L
Discordia
Its King Craze
Discordia
5
3
4
2.33
L
1
4
6
1
W
Kukulkan
drchuck8
Kukulkan
2
1
4
4
W
Neith
oZenco
Neith
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,573
Damage
45,119
63,093
Taken
54,778
61,701
Mitigated
47,062
15,295
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,090
4,058
3,923
7,172
26,313
36,098
190
15,305
11,008
0
24,169
L
Sun Wukong
BPS Up
Sun Wukong
14,517
1,749
950
7,433
25,470
25,768
571
8,666
16,804
350
76,958
L
Discordia
Its King Craze
Discordia
20,312
682
0
684
10,914
3,496
1,742
2,994
7,920
86,101
0
L
11,744
349
0
6,228
26,709
32,437
594
7,119
19,590
47,095
0
W
Kukulkan
drchuck8
Kukulkan
18,747
1,106
0
230
10,670
4,239
998
6,197
4,473
112,840
0
W
Neith
oZenco
Neith
18,282
8,755
0
5,374
17,795
6,725
1,953
10,924
6,871
0
82,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
47,907
322
Minions Killed
324
0
Camps Cleared
0
1,485,712
Distance Traveled
1,459,862
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,094
559
31
1
0
561,361
9
L
Sun Wukong
15,804
585
90
3
0
520,590
7
L
Discordia
16,199
600
173
6
0
461,883
2
L
Sobek
14,434
535
59
2
0
503,239
11
W
Kukulkan
15,945
591
187
7
0
476,978
2
W
Neith
16,868
625
106
4
0
421,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role