Player Matchup

Skadi
Skadi
NegritoChocopop7
Skadi
Level 17
God Stats
16W - 24L
1,127 SR
Queue Stats
47W - 62L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
TankFirthunands3
Sun Wukong
Level 15
God Stats
9W - 7L
1,544 SR
Queue Stats
9W - 11L
1,348 Elo+
Party 3
Jing Wei
Jing Wei
aldereteg4bri3l
Jing Wei
Level 14
God Stats
2W - 5L
1,187 SR
Queue Stats
10W - 17L
1,160 Elo+
Party 3
Horus
Horus
besico2004
Horus
Level 25
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 7L
1,366 Elo+
Solo
Medusa
Medusa
fhedek
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,330 Elo+

VS

Team Averages
Level 18
1,459 SR
1,254 Elo+
Odin
Odin
Eagle_Joel33
Odin
Level 16
God Stats
5W - 3L
1,520 SR
Queue Stats
14W - 19L
1,028 Elo+
Party 2
Achilles
Achilles
Schurhaus
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
chita1974
Hercules
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 129L
1,355 Elo+
Party 1
Izanami
Izanami
gaby2202
Izanami
Level 29
God Stats
5W - 4L
1,277 SR
Queue Stats
76W - 139L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pablogatica21
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,326
665
490
1,139
201
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TankFirthunands3
Sun Wukong
5
2 / 1 / 1
3,754
751
1,720
2,929
894
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
5
1 / 0 / 1
3,409
682
1,629
1,529
306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Horus
6
0 / 0 / 1
3,757
751
263
1,977
630
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Medusa
fhedek
Medusa
6
1 / 0 / 0
3,898
780
1,867
2,105
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,710
542
447
1,618
491
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Schurhaus
Achilles
4
0 / 2 / 0
2,917
583
633
2,471
1,425
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
chita1974
Hercules
4
0 / 1 / 1
3,051
610
974
2,476
646
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
gaby2202
Izanami
1
0 / 0 / 0
2,541
508
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ah Muzen Cab
pablogatica21
Ah Muzen Cab
1
0 / 1 / 0
2,573
515
128
798
151
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
0
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
1
0
1
L
Achilles
Schurhaus
Achilles
0
2
0
0
W
Sun Wukong
TankFirthunands3
Sun Wukong
2
1
1
2.5
W
Jing Wei
1
0
1
1.5
W
Horus
0
0
1
0.5
L
Hercules
chita1974
Hercules
0
1
1
0.5
W
Medusa
fhedek
Medusa
1
0
0
1
L
Izanami
gaby2202
Izanami
0
0
0
0
L
Ah Muzen Cab
pablogatica21
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,969
Damage
2,182
9,679
Taken
7,363
2,486
Mitigated
2,713
3,017
Healing
1,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
447
78
0
290
1,618
491
0
0
1,618
0
1,842
W
490
302
0
240
1,139
201
848
0
1,139
0
9,129
L
Achilles
Schurhaus
Achilles
633
133
0
481
2,471
1,425
40
0
2,471
0
3,105
W
Sun Wukong
TankFirthunands3
Sun Wukong
1,720
672
0
851
2,929
894
0
0
2,929
0
10,683
W
Jing Wei
1,629
1,211
0
0
1,529
306
598
0
1,529
0
9,033
W
Horus
263
138
0
1,180
1,977
630
191
0
1,977
0
7,104
L
Hercules
chita1974
Hercules
974
570
0
586
2,476
646
0
0
2,476
0
6,038
W
Medusa
fhedek
Medusa
1,867
1,397
0
746
2,105
455
488
0
2,105
0
11,289
L
Izanami
gaby2202
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
pablogatica21
Ah Muzen Cab
128
128
0
84
798
151
0
0
798
0
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,144
Gold Earned
13,792
84
Minions Killed
8
0
Camps Cleared
0
493,752
Distance Traveled
250,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,710
542
0
0
0
47,895
0
W
Skadi
3,326
665
15
3
0
78,100
0
L
Achilles
2,917
583
1
0
0
61,849
0
W
Sun Wukong
3,754
751
21
4
0
112,681
0
W
Jing Wei
3,409
682
21
4
0
111,323
0
W
Horus
3,757
751
8
2
0
95,458
0
L
Hercules
3,051
610
7
1
0
113,470
0
W
Medusa
3,898
780
19
4
0
96,190
0
L
Izanami
2,541
508
0
0
0
2,492
0
L
Ah Muzen Cab
2,573
515
0
0
0
24,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role