Player Matchup

Kuzenbo
Kuzenbo
Msiebsboy4
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
Pandapupu
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,243 Elo+
Party 1
Arachne
Arachne
PentaThrills
Arachne
Level 24
God Stats
22W - 20L
1,559 SR
Queue Stats
382W - 436L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
RavenousOrphan
Baron Samedi
Level 26
God Stats
9W - 7L
1,100 SR
Queue Stats
16W - 14L
1,128 Elo+
Solo
Odin
Odin
WorthyOrca
Odin
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
254W - 242L
1,202 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,241 Elo+

VS

Team Averages
Level 22
1,441 SR
1,316 Elo+
Ymir
Ymir
AKMSTG44911
Ymir
Level 18
God Stats
44W - 27L
1,274 SR
Queue Stats
57W - 54L
1,316 Elo+
Solo
Skadi
Skadi
LordOfSinder16
Skadi
Level 18
God Stats
16W - 13L
1,606 SR
Queue Stats
47W - 38L
1,325 Elo+
Solo
Guan Yu
Guan Yu
Marumt
Guan Yu
Level 29
God Stats
20W - 15L
1,496 SR
Queue Stats
90W - 122L
1,380 Elo+
Solo
Anubis
Anubis
WinnerAtLosing
Anubis
Level 18
God Stats
34W - 19L
1,229 SR
Queue Stats
136W - 127L
1,259 Elo+
Solo
Olorun
Olorun
imanactor
Olorun
Level 26
God Stats
8W - 2L
1,599 SR
Queue Stats
19W - 25L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Msiebsboy4
Kuzenbo
18
3 / 6 / 5
13,148
506
8,309
16,336
17,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Pandapupu
Kukulkan
20
6 / 1 / 6
14,347
552
23,094
11,594
4,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PentaThrills
Arachne
20
10 / 4 / 2
17,008
654
15,571
23,099
14,003
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RavenousOrphan
Baron Samedi
19
1 / 5 / 0
12,370
476
8,044
15,729
8,894
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 5 / 6
12,550
483
6,035
17,120
8,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
12,995
500
9,361
17,501
20,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 8 / 6
14,139
544
21,736
15,088
5,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Marumt
Guan Yu
14
1 / 0 / 2
10,073
387
2,378
9,376
4,921
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
6 / 3 / 3
13,696
527
16,550
13,795
8,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
imanactor
Olorun
18
1 / 7 / 2
11,392
438
6,729
17,865
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
21
Kills
21
21
Deaths
21
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
10
8
6
1.63
W
Guan Yu
Marumt
Guan Yu
1
0
2
2
L
Kuzenbo
Msiebsboy4
Kuzenbo
3
6
5
0.92
L
Kukulkan
Pandapupu
Kukulkan
6
1
6
9
L
Arachne
PentaThrills
Arachne
10
4
2
2.75
L
Baron Samedi
RavenousOrphan
Baron Samedi
1
5
0
0.2
W
6
3
3
2.5
L
1
5
6
0.8
W
Olorun
imanactor
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,053
Damage
56,754
83,878
Taken
73,625
54,087
Mitigated
45,950
19,867
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,361
1,605
0
2,823
17,501
20,343
426
8,843
8,658
44,014
0
W
21,736
13,642
358
3,837
15,088
5,121
8,934
5,739
9,349
0
97,513
W
Guan Yu
Marumt
Guan Yu
2,378
443
100
3,753
9,376
4,921
0
2,967
6,409
0
36,164
L
Kuzenbo
Msiebsboy4
Kuzenbo
8,309
2,985
0
0
16,336
17,517
990
6,378
9,958
38,532
0
L
Kukulkan
Pandapupu
Kukulkan
23,094
4,947
0
250
11,594
4,804
4,153
5,224
6,370
110,544
0
L
Arachne
PentaThrills
Arachne
15,571
10,282
0
10,830
23,099
14,003
6,579
3,958
19,141
0
119,417
L
Baron Samedi
RavenousOrphan
Baron Samedi
8,044
1,413
0
3,984
15,729
8,894
2,737
11,799
3,930
67,126
0
W
16,550
517
0
6,807
13,795
8,502
1,994
10,136
3,659
82,346
0
L
6,035
2,922
0
4,803
17,120
8,869
1,512
5,281
11,839
0
68,689
W
Olorun
imanactor
Olorun
6,729
2,853
0
1,961
17,865
7,063
1,922
11,762
6,103
67,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,423
Gold Earned
62,295
625
Minions Killed
551
0
Camps Cleared
0
2,340,156
Distance Traveled
1,937,781
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,995
500
47
2
0
421,915
6
W
Skadi
14,139
544
167
6
0
398,321
1
W
Guan Yu
10,073
387
65
3
0
272,985
0
L
Kuzenbo
13,148
506
30
1
0
515,765
3
L
Kukulkan
14,347
552
200
8
0
445,033
4
L
Arachne
17,008
654
197
8
0
510,950
0
L
Baron Samedi
12,370
476
94
4
0
407,370
3
W
Anubis
13,696
527
143
6
0
445,855
6
L
Odin
12,550
483
104
4
0
461,038
3
W
Olorun
11,392
438
129
5
0
398,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role