Player Matchup

Bacchus
Bacchus
Platinum I
DeanDeFreak
Bacchus
Platinum I
Level 102
God Stats
2W - 4L
1,740 SR
Queue Stats
120W - 153L
2,052 MMR
Solo
Scylla
Scylla
Diamond III
Myth4_20
Scylla
Diamond III
Level 112
God Stats
43W - 38L
1,660 SR
Queue Stats
247W - 282L
2,137 MMR
Solo
Ra
Ra
Bronze III
SwaggerSwain
Ra
Bronze III
Level 32
God Stats
0W - 1L
1,841 SR
Queue Stats
30W - 41L
1,732 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 82
1,747 SR
1,974 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,650 SR
2,046 MMR
Odin
Odin
Diamond V
BPS Up
Odin
Diamond V
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 191L
2,023 MMR
Party 1
Achilles
Achilles
Diamond II
Its King Craze
Achilles
Diamond II
Level 141
God Stats
36W - 19L
1,815 SR
Queue Stats
267W - 134L
2,010 MMR
Party 1
Discordia
Discordia
Diamond II
My Kiiwii
Discordia
Diamond II
Level 103
God Stats
46W - 37L
1,636 SR
Queue Stats
817W - 696L
2,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeanDeFreak
Bacchus
12
0 / 7 / 2
11,375
517
7,431
22,312
26,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Myth4_20
Scylla
15
2 / 2 / 0
13,158
598
9,074
12,522
4,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
10,913
496
4,237
10,828
3,531
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HeraChaacPoseidonPersephoneKumbhakarna

VS

Bans
HeimdallrSusanoGuan YuYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BPS Up
Odin
15
3 / 0 / 9
13,651
621
6,677
10,529
11,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
16
8 / 0 / 4
14,096
641
12,588
13,594
18,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
My Kiiwii
Discordia
15
2 / 2 / 10
13,859
630
20,199
10,203
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
BPS Up
Odin
3
0
9
7.5
L
Bacchus
DeanDeFreak
Bacchus
0
7
2
0.14
W
Achilles
8
0
4
10
W
Discordia
My Kiiwii
Discordia
2
2
10
3.5
L
Scylla
Myth4_20
Scylla
2
2
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
39,464
45,662
Taken
34,326
34,261
Mitigated
33,294
8,037
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BPS Up
Odin
6,677
1,031
0
2,368
10,529
11,029
1,455
4,122
6,407
180
59,490
L
Bacchus
DeanDeFreak
Bacchus
7,431
535
0
1,076
22,312
26,364
0
10,961
11,351
26,262
0
W
Achilles
12,588
3,477
0
3,441
13,594
18,445
917
7,674
5,920
0
49,850
W
Discordia
My Kiiwii
Discordia
20,199
0
0
1,898
10,203
3,820
0
9,106
1,097
90,576
0
L
Scylla
Myth4_20
Scylla
9,074
679
0
2,564
12,522
4,366
81
3,934
8,588
81,125
0
L
4,237
61
1,762
2,635
10,828
3,531
0
5,511
5,317
33,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
41,606
250
Minions Killed
295
0
Camps Cleared
0
1,084,822
Distance Traveled
1,264,670
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,651
621
100
5
0
422,943
8
L
Bacchus
11,375
517
26
1
0
364,138
7
W
Achilles
14,096
641
53
2
0
444,316
1
W
Discordia
13,859
630
142
6
0
397,411
1
L
Scylla
13,158
598
167
8
0
411,456
4
L
Ra
10,913
496
57
3
0
309,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role