Player Matchup

Anubis
Anubis
AriUs420
Anubis
Level 9
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Arkahïs
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RobbieJudd
Ymir
Level 28
God Stats
0W - 3L
1,247 SR
Queue Stats
141W - 119L
1,455 Elo+
Party 1
Fenrir
Fenrir
SirFluffigans
Fenrir
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 54L
1,421 Elo+
Party 1
Izanami
Izanami
TonysBackup
Izanami
Level 19
God Stats
3W - 5L
1,293 SR
Queue Stats
70W - 72L
1,431 Elo+
Party 1
Team Averages
Level 19
1,397 SR
1,461 Elo+

VS

Team Averages
Level 27
1,623 SR
1,540 Elo+
Bakasura
Bakasura
Kurthulhux
Bakasura
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
152W - 160L
1,766 Elo+
Party 2
Janus
Janus
MadPato
Janus
Level 26
God Stats
2W - 1L
1,760 SR
Queue Stats
27W - 49L
1,325 Elo+
Solo
Merlin
Merlin
PrimeJB
Merlin
Level 31
God Stats
7W - 16L
1,698 SR
Queue Stats
907W - 971L
1,439 Elo+
Solo
Bellona
Bellona
STRAYBULLETX18
Bellona
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
326W - 369L
1,660 Elo+
Party 2
Xbalanque
Xbalanque
WhistlinWizard
Xbalanque
Level 30
God Stats
14W - 19L
1,660 SR
Queue Stats
145W - 143L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AriUs420
Anubis
7
2 / 3 / 0
4,180
597
1,440
2,160
494
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
3,057
437
174
713
365
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,771
539
1,040
3,671
1,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,882
555
1,310
2,452
629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
TonysBackup
Izanami
6
0 / 2 / 0
3,535
505
1,180
2,755
678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kurthulhux
Bakasura
8
1 / 1 / 2
4,710
673
1,549
4,267
1,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
MadPato
Janus
7
3 / 0 / 0
4,214
602
2,552
1,690
247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PrimeJB
Merlin
8
0 / 1 / 0
4,528
647
887
1,943
475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 1
4,687
670
1,303
3,510
2,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Xbalanque
WhistlinWizard
Xbalanque
7
0 / 0 / 2
3,857
551
1,781
2,348
495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
AriUs420
Anubis
2
3
0
0.67
L
0
0
0
0
W
Bakasura
Kurthulhux
Bakasura
1
1
2
2
W
Janus
MadPato
Janus
3
0
0
3
W
Merlin
PrimeJB
Merlin
0
1
0
0
L
0
1
0
0
W
2
0
1
2.5
L
0
0
1
0.5
L
Izanami
TonysBackup
Izanami
0
2
0
0
W
Xbalanque
WhistlinWizard
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,144
Damage
8,072
11,751
Taken
13,758
3,387
Mitigated
5,013
3,687
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AriUs420
Anubis
1,440
234
0
14
2,160
494
0
0
2,070
8,628
0
L
174
37
0
570
713
365
0
335
378
0
2,645
W
Bakasura
Kurthulhux
Bakasura
1,549
1,025
0
2,567
4,267
1,039
31
555
3,712
0
21,937
W
Janus
MadPato
Janus
2,552
548
0
639
1,690
247
0
427
1,263
13,474
0
W
Merlin
PrimeJB
Merlin
887
279
0
250
1,943
475
0
184
1,759
20,117
0
L
1,040
316
0
1,000
3,671
1,221
0
1,312
2,359
8,616
0
W
1,303
147
0
2,660
3,510
2,757
308
918
2,592
0
11,977
L
1,310
152
0
1,319
2,452
629
0
552
1,900
0
12,719
L
Izanami
TonysBackup
Izanami
1,180
584
0
784
2,755
678
0
1,240
1,295
0
17,610
W
Xbalanque
WhistlinWizard
Xbalanque
1,781
913
0
1,000
2,348
495
0
396
1,952
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,425
Gold Earned
21,996
110
Minions Killed
177
0
Camps Cleared
0
572,180
Distance Traveled
567,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,180
597
23
3
0
122,154
0
L
Tyr
3,057
437
5
1
0
58,944
0
W
Bakasura
4,710
673
57
8
0
144,415
1
W
Janus
4,214
602
19
3
0
93,191
1
W
Merlin
4,528
647
47
7
0
98,836
0
L
Ymir
3,771
539
13
2
0
137,712
1
W
Bellona
4,687
670
19
3
0
125,732
0
L
Fenrir
3,882
555
28
4
0
140,290
0
L
Izanami
3,535
505
41
6
0
113,080
1
W
Xbalanque
3,857
551
35
5
0
104,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role