Player Matchup

Bacchus
Bacchus
Guacteamo
Bacchus
Level 25
God Stats
4W - 4L
1,602 SR
Queue Stats
24W - 24L
1,295 Elo+
Solo
Ullr
Ullr
MasterDee42
Ullr
Level 127
God Stats
11W - 5L
1,658 SR
Queue Stats
160W - 151L
1,530 Elo+
Party 2
Sol
Sol
WippleWopple
Sol
Level 92
God Stats
2W - 3L
1,268 SR
Queue Stats
162W - 147L
1,536 Elo+
Party 2
Team Averages
Level 81
1,510 SR
1,453 Elo+

VS

Team Averages
Level 85
1,442 SR
1,408 Elo+
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlaackLootuss
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,193 Elo+
Solo
Ra
Ra
KillerDrozin
Ra
Level 119
God Stats
1W - 2L
1,325 SR
Queue Stats
138W - 134L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guacteamo
Bacchus
13
5 / 3 / 14
11,987
749
10,717
12,517
10,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 3 / 11
12,761
798
11,462
10,557
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 13
11,765
735
13,169
10,069
3,256
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 7 / 2
8,980
561
6,907
16,025
6,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

11
1 / 8 / 5
9,976
624
4,966
14,527
12,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 6 / 0
11,660
729
10,611
11,963
4,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
7
7
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
7
2
0.14
L
1
8
5
0.44
W
Bacchus
Guacteamo
Bacchus
5
3
14
4
L
6
6
0
1
W
10
3
11
5.17
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
22,484
33,143
Taken
42,515
17,700
Mitigated
23,988
9,525
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,907
1,101
0
2,031
16,025
6,104
0
8,238
7,787
0
27,162
L
4,966
1,418
0
916
14,527
12,969
0
8,540
5,987
19,481
0
W
Bacchus
Guacteamo
Bacchus
10,717
1,276
282
1,891
12,517
10,687
192
5,455
7,062
23,154
0
L
10,611
482
1,938
3,388
11,963
4,915
0
7,149
4,814
61,452
0
W
11,462
5,371
0
3,366
10,557
3,757
2,028
5,308
5,249
0
48,705
W
13,169
3,405
0
3,986
10,069
3,256
1,326
5,120
4,949
63,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
30,616
198
Minions Killed
164
0
Camps Cleared
0
874,395
Distance Traveled
793,052
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,980
561
40
3
0
297,248
2
L
Ymir
9,976
624
25
2
0
240,444
2
W
Bacchus
11,987
749
26
2
0
301,945
1
L
Ra
11,660
729
99
6
0
255,360
1
W
Ullr
12,761
798
94
6
0
301,539
3
W
Sol
11,765
735
78
5
0
270,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role