Player Matchup

Bellona
Bellona
G3tM0ney420
Bellona
Level 61
God Stats
3W - 2L
1,765 SR
Queue Stats
248W - 223L
1,507 Elo+
Solo
Awilix
Awilix
SoundsDifficult
Awilix
Level 109
God Stats
1W - 2L
1,267 SR
Queue Stats
150W - 148L
1,515 Elo+
Party 2
Vulcan
Vulcan
bckfrmthDEAD
Vulcan
Level 64
God Stats
0W - 4L
1,219 SR
Queue Stats
81W - 86L
1,460 Elo+
Party 2
Team Averages
Level 78
1,417 SR
1,494 Elo+

VS

Team Averages
Level 99
1,589 SR
1,491 Elo+
Xbalanque
Xbalanque
Seatbelto
Xbalanque
Level 88
God Stats
9W - 1L
1,771 SR
Queue Stats
79W - 87L
1,459 Elo+
Party 1
Scylla
Scylla
Showtime Devil
Scylla
Level 64
God Stats
14W - 18L
1,611 SR
Queue Stats
126W - 157L
1,504 Elo+
Party 1
Mulan
Mulan
regeaj_t90
Mulan
Level 145
God Stats
9W - 10L
1,383 SR
Queue Stats
298W - 289L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G3tM0ney420
Bellona
16
6 / 6 / 12
15,718
683
16,869
31,863
36,348
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
14 / 9 / 6
16,412
714
15,314
25,166
15,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
13
1 / 8 / 15
13,484
586
12,472
15,006
11,826
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Seatbelto
Xbalanque
16
8 / 11 / 8
16,353
711
23,133
23,572
8,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 7 / 10
16,143
702
17,535
17,021
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
15
6 / 6 / 9
15,997
696
15,526
16,824
13,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
21
Kills
23
23
Deaths
24
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
G3tM0ney420
Bellona
6
6
12
2
W
Xbalanque
Seatbelto
Xbalanque
8
11
8
1.09
W
9
7
10
2
L
14
9
6
1.89
L
Vulcan
1
8
15
1.06
W
Mulan
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
56,194
72,035
Taken
57,417
63,904
Mitigated
27,875
7,880
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
G3tM0ney420
Bellona
16,869
3,479
0
4,116
31,863
36,348
45
8,337
23,526
0
57,543
W
Xbalanque
Seatbelto
Xbalanque
23,133
11,267
0
3,500
23,572
8,394
2,773
4,783
18,789
0
66,963
W
17,535
1,127
0
2,456
17,021
6,158
420
5,106
11,915
62,047
0
L
15,314
5,895
0
2,011
25,166
15,730
1,366
5,349
19,817
0
65,473
L
Vulcan
12,472
4,896
207
1,546
15,006
11,826
180
4,553
10,453
38,467
0
W
Mulan
15,526
3,212
0
4,052
16,824
13,323
42
2,657
14,167
2,932
51,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
48,493
190
Minions Killed
247
0
Camps Cleared
0
1,274,399
Distance Traveled
1,058,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,718
683
68
3
0
429,523
1
W
Xbalanque
16,353
711
83
4
0
369,724
1
W
Scylla
16,143
702
102
4
0
348,504
1
L
Awilix
16,412
714
68
3
0
436,759
0
L
Vulcan
13,484
586
54
2
0
408,117
0
W
Mulan
15,997
696
62
3
0
340,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role