Player Matchup

Ymir
Ymir
Iamahippo1
Ymir
Level 34
God Stats
3W - 7L
1,274 SR
Queue Stats
35W - 47L
1,231 Elo+
Party 1
Set
Set
LipBalmAddict
Set
Level 15
God Stats
13W - 14L
1,251 SR
Queue Stats
166W - 225L
1,134 Elo+
Party 1
Hun Batz
Hun Batz
MotivatedButton
Hun Batz
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 10L
1,177 Elo+
Party 1
Zhong Kui
Zhong Kui
WhyHEy_
Zhong Kui
Level 17
God Stats
14W - 13L
1,323 SR
Queue Stats
144W - 186L
1,131 Elo+
Party 1
Amaterasu
Amaterasu
cloud450discreet
Amaterasu
Level 17
God Stats
2W - 2L
1,594 SR
Queue Stats
22W - 18L
1,451 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,225 Elo+

VS

Team Averages
Level 12
1,477 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 61L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BAD HEADHUNTER
Ne Zha
Level 6
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
Maaarioromery_
Nemesis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sol
Sol
Tommenos
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Fenrir
Fenrir
XXBadassXX05
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
11,401
518
13,058
13,514
7,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 5 / 9
10,538
479
9,055
11,934
4,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
14
5 / 5 / 10
10,424
474
5,989
11,549
4,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
WhyHEy_
Zhong Kui
14
3 / 4 / 10
10,727
488
10,186
13,356
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
16
12 / 2 / 5
11,773
535
8,653
18,129
18,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 3 / 3
11,341
516
18,551
14,323
4,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 11 / 3
7,868
358
3,184
13,598
3,519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 8
8,745
398
2,629
17,027
4,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 7 / 2
7,280
331
3,982
7,216
1,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
2 / 7 / 7
8,109
369
4,653
8,847
3,256
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
35
Kills
16
17
Deaths
36
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
3
3
3.5
L
2
11
3
0.32
W
9
1
4
11
W
6
5
9
2.1
L
1
8
8
0.63
W
Hun Batz
5
5
10
2
L
2
7
2
0.43
W
Zhong Kui
WhyHEy_
Zhong Kui
3
4
10
2
L
Fenrir
2
7
7
0.79
W
Amaterasu
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
32,999
68,482
Taken
61,011
41,991
Mitigated
17,210
16,616
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,551
5,663
0
2,366
14,323
4,486
1,145
8,474
5,849
0
69,343
L
3,184
2,394
0
0
13,598
3,519
154
4,192
9,406
0
21,252
W
13,058
1,444
0
1,910
13,514
7,459
3,967
0
13,514
64,884
0
W
9,055
3,963
0
1,906
11,934
4,272
1,244
398
11,536
0
45,411
L
2,629
956
0
1,442
17,027
4,655
0
6,030
10,997
0
28,693
W
Hun Batz
5,989
1,957
0
140
11,549
4,669
4,668
950
10,599
0
33,029
L
3,982
1,836
0
749
7,216
1,294
0
1,098
6,118
14,592
0
W
Zhong Kui
WhyHEy_
Zhong Kui
10,186
878
0
4,276
13,356
6,800
2,168
227
13,129
54,004
0
L
Fenrir
4,653
1,336
0
152
8,847
3,256
0
3,450
5,397
0
10,983
W
Amaterasu
8,653
2,690
0
8,384
18,129
18,791
485
2,794
15,335
0
50,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,863
Gold Earned
43,343
354
Minions Killed
232
0
Camps Cleared
0
1,937,391
Distance Traveled
1,457,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,341
516
107
5
0
396,298
0
L
Ne Zha
7,868
358
41
2
0
223,919
1
W
Ymir
11,401
518
98
4
0
376,691
0
W
Set
10,538
479
60
3
0
388,157
1
L
Nemesis
8,745
398
53
2
0
385,324
0
W
Hun Batz
10,424
474
43
2
0
409,840
0
L
Sol
7,280
331
22
1
0
195,431
1
W
Zhong Kui
10,727
488
86
4
0
366,108
0
L
Fenrir
8,109
369
9
0
0
256,861
1
W
Amaterasu
11,773
535
67
3
0
396,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role