Player Matchup

Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cream_Dawg
Achilles
Level 15
God Stats
0W - 4L
1,428 SR
Queue Stats
13W - 13L
1,691 Elo+
Party 1
King Arthur
King Arthur
ElitistPanda
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,582 Elo+
Party 1
Scylla
Scylla
Fully_Funk1onal
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,847 Elo+
Party 1
Thanatos
Thanatos
grandmasmoist
Thanatos
Level 25
God Stats
2W - 7L
1,357 SR
Queue Stats
35W - 53L
1,564 Elo+
Solo
Team Averages
Level 32
1,457 SR
1,637 Elo+

VS

Team Averages
Level 19
1,625 SR
1,553 Elo+
Arachne
Arachne
Hobutash00
Arachne
Level 27
God Stats
13W - 10L
1,619 SR
Queue Stats
231W - 232L
1,512 Elo+
Solo
Hera
Hera
Jennb
Hera
Level 22
God Stats
10W - 11L
1,760 SR
Queue Stats
199W - 249L
1,470 Elo+
Solo
Vulcan
Vulcan
TheRealPandaCat
Vulcan
Level 25
God Stats
3W - 1L
1,745 SR
Queue Stats
56W - 28L
1,769 Elo+
Party 2
Cernunnos
Cernunnos
zenomfostter
Cernunnos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 49L
1,512 Elo+
Solo
Yemoja
Yemoja
Öctopus
Yemoja
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 4 / 3
15,348
1,023
27,082
21,999
9,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Cream_Dawg
Achilles
19
1 / 10 / 3
12,737
849
8,784
37,627
48,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
ElitistPanda
King Arthur
19
0 / 10 / 4
12,706
847
8,792
28,515
16,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 6 / 2
13,026
868
8,792
20,559
7,740
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
grandmasmoist
Thanatos
16
0 / 3 / 0
11,218
748
1,299
4,281
1,519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hobutash00
Arachne
20
6 / 2 / 11
14,192
946
13,215
13,668
5,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Jennb
Hera
20
2 / 1 / 20
14,071
938
12,126
8,355
3,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 1 / 11
16,072
1,071
36,963
11,816
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
zenomfostter
Cernunnos
20
8 / 1 / 12
14,873
992
23,082
13,400
5,226
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Öctopus
Yemoja
20
6 / 0 / 23
15,238
1,016
22,257
11,098
5,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
110
5
Kills
33
33
Deaths
5
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
L
Achilles
Cream_Dawg
Achilles
1
10
3
0.25
L
King Arthur
ElitistPanda
King Arthur
0
10
4
0.2
L
2
6
2
0.5
W
Arachne
Hobutash00
Arachne
6
2
11
5.75
W
Hera
Jennb
Hera
2
1
20
12
W
11
1
11
16.5
L
Thanatos
grandmasmoist
Thanatos
0
3
0
0
W
Cernunnos
zenomfostter
Cernunnos
8
1
12
14
W
Yemoja
Öctopus
Yemoja
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,749
Damage
107,643
112,981
Taken
58,337
83,720
Mitigated
25,342
8,582
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,082
245
185
1,799
21,999
9,262
0
12,786
9,213
119,376
0
L
Achilles
Cream_Dawg
Achilles
8,784
1,572
0
2,211
37,627
48,375
0
23,958
13,669
0
19,124
L
King Arthur
ElitistPanda
King Arthur
8,792
0
0
356
28,515
16,824
0
18,274
10,241
0
34,458
L
8,792
126
294
3,089
20,559
7,740
0
14,160
6,399
31,952
0
W
Arachne
Hobutash00
Arachne
13,215
9,776
0
660
13,668
5,734
0
7,914
5,754
0
22,299
W
Hera
Jennb
Hera
12,126
2,941
0
0
8,355
3,455
0
5,566
2,789
33,899
0
W
36,963
10,264
0
476
11,816
5,419
0
5,652
6,164
84,308
0
L
Thanatos
grandmasmoist
Thanatos
1,299
404
0
648
4,281
1,519
0
2,168
2,113
0
5,187
W
Cernunnos
zenomfostter
Cernunnos
23,082
14,186
0
3,615
13,400
5,226
0
8,392
5,008
0
62,398
W
Yemoja
Öctopus
Yemoja
22,257
1,622
4,264
2,715
11,098
5,508
0
8,350
2,748
37,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
74,446
349
Minions Killed
319
3
Camps Cleared
15
1,167,232
Distance Traveled
1,539,805
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,348
1,023
215
14
0
288,213
0
L
Achilles
12,737
849
19
1
0
257,620
0
L
King Arthur
12,706
847
66
4
1
274,432
0
L
Scylla
13,026
868
46
3
0
280,656
0
W
Arachne
14,192
946
17
1
2
308,461
0
W
Hera
14,071
938
63
4
1
286,657
0
W
Vulcan
16,072
1,071
114
8
4
354,322
1
L
Thanatos
11,218
748
3
0
2
66,311
0
W
Cernunnos
14,873
992
89
6
4
267,865
0
W
Yemoja
15,238
1,016
36
2
4
322,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role