Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
I OWNT UR SAUCE
Pele
Level 102
God Stats
10W - 4L
1,696 SR
Queue Stats
176W - 156L
1,461 Elo+
Solo
Hades
Hades
OMGlTSTNT
Hades
Level 109
God Stats
9W - 3L
1,572 SR
Queue Stats
184W - 193L
1,534 Elo+
Party 2
Ares
Ares
andrewt96
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,356 Elo+
Party 2
Artemis
Artemis
paulohtcampos
Artemis
Level 145
God Stats
7W - 11L
1,108 SR
Queue Stats
291W - 302L
1,340 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,438 Elo+

VS

Team Averages
Level 85
1,424 SR
1,406 Elo+
Mercury
Mercury
ClawedCMANIAC
Mercury
Level 66
God Stats
9W - 7L
1,460 SR
Queue Stats
145W - 129L
1,358 Elo+
Solo
Tyr
Tyr
Juampi4753
Tyr
Level 78
God Stats
0W - 1L
1,347 SR
Queue Stats
72W - 69L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Odogg760
Aphrodite
Level 87
God Stats
27W - 22L
1,444 SR
Queue Stats
706W - 705L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PandaxKing
Ah Muzen Cab
Level 104
God Stats
8W - 9L
1,495 SR
Queue Stats
163W - 186L
1,369 Elo+
Solo
Ra
Ra
USS Darkmatter
Ra
Level 91
God Stats
12W - 21L
1,373 SR
Queue Stats
394W - 353L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,482
580
1,878
2,385
482
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 1
4,142
690
1,242
3,504
881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
OMGlTSTNT
Hades
8
1 / 0 / 0
4,600
767
1,771
1,863
683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
6
0 / 0 / 0
3,592
599
436
2,341
898
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
7
0 / 0 / 0
3,929
655
2,061
701
191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 0 / 0
2,857
476
0
268
45
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
3,993
666
135
2,956
1,407
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Odogg760
Aphrodite
6
0 / 0 / 0
3,368
561
1,045
2,613
698
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PandaxKing
Ah Muzen Cab
6
0 / 0 / 0
3,384
564
2,687
3,137
606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
3,722
620
592
2,925
835
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
L
Mercury
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Hades
OMGlTSTNT
Hades
1
0
0
1
L
Aphrodite
Odogg760
Aphrodite
0
0
0
0
L
Ah Muzen Cab
PandaxKing
Ah Muzen Cab
0
0
0
0
L
0
1
0
0
W
Ares
0
0
0
0
W
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,388
Damage
4,459
10,794
Taken
11,899
3,135
Mitigated
3,591
5,087
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,878
968
0
1,232
2,385
482
0
0
2,385
0
15,718
L
Mercury
0
0
0
110
268
45
0
0
268
0
1,458
W
1,242
354
0
1,695
3,504
881
0
615
2,889
0
20,603
L
135
0
0
1,014
2,956
1,407
0
0
2,956
0
15,112
W
Hades
OMGlTSTNT
Hades
1,771
145
28
1,216
1,863
683
217
855
1,008
19,668
0
L
Aphrodite
Odogg760
Aphrodite
1,045
105
1,381
1,642
2,613
698
0
767
1,846
11,242
0
L
Ah Muzen Cab
PandaxKing
Ah Muzen Cab
2,687
1,176
0
1,177
3,137
606
0
284
2,853
0
15,668
L
592
50
0
885
2,925
835
0
1,156
1,769
18,541
0
W
Ares
436
0
222
222
2,341
898
0
167
2,174
6,058
0
W
Artemis
2,061
1,089
0
472
701
191
0
0
701
0
15,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,745
Gold Earned
17,324
161
Minions Killed
120
0
Camps Cleared
0
602,218
Distance Traveled
505,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,482
580
40
7
0
107,015
3
L
Mercury
2,857
476
6
1
0
27,099
1
W
Pele
4,142
690
42
7
0
136,713
1
L
Tyr
3,993
666
35
6
0
129,685
2
W
Hades
4,600
767
41
7
0
132,083
0
L
Aphrodite
3,368
561
20
3
0
115,896
3
L
Ah Muzen Cab
3,384
564
22
4
0
112,519
0
L
Ra
3,722
620
37
6
0
120,438
0
W
Ares
3,592
599
13
2
0
128,604
2
W
Artemis
3,929
655
25
4
0
97,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role