Player Matchup

Da Ji
Da Ji
HelligeMammut
Da Ji
Level 137
God Stats
8W - 9L
1,455 SR
Queue Stats
529W - 396L
1,525 Elo+
Party 1
Hera
Hera
Jakobx
Hera
Level 67
God Stats
18W - 6L
1,585 SR
Queue Stats
357W - 262L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
TaFFe
Cernunnos
Level 27
God Stats
15W - 8L
1,467 SR
Queue Stats
201W - 130L
1,551 Elo+
Party 1
Yemoja
Yemoja
Tinggaard
Yemoja
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Vengrir
Jormungandr
Level 120
God Stats
51W - 28L
1,762 SR
Queue Stats
505W - 374L
1,534 Elo+
Party 1
Team Averages
Level 75
1,554 SR
1,527 Elo+

VS

Team Averages
Level 49
1,560 SR
1,571 Elo+
King Arthur
King Arthur
JuhanReich
King Arthur
Level 49
God Stats
19W - 22L
1,507 SR
Queue Stats
96W - 86L
1,563 Elo+
Party 2
Anubis
Anubis
Mafiaboy555
Anubis
Level 68
God Stats
29W - 20L
1,634 SR
Queue Stats
136W - 119L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
YenDow
Baron Samedi
Level 45
God Stats
1W - 1L
1,783 SR
Queue Stats
19W - 10L
1,711 Elo+
Solo
Osiris
Osiris
drywallpaint
Osiris
Level 40
God Stats
17W - 7L
1,500 SR
Queue Stats
88W - 54L
1,535 Elo+
Party 2
Da Ji
Da Ji
zenotan777
Da Ji
Level 41
God Stats
0W - 6L
1,376 SR
Queue Stats
24W - 36L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 5
13,004
542
11,043
14,555
5,052
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Jakobx
Hera
19
4 / 6 / 3
13,140
548
11,901
12,267
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TaFFe
Cernunnos
18
5 / 6 / 5
11,876
495
12,773
18,907
5,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Tinggaard
Yemoja
15
0 / 4 / 8
10,922
455
5,692
14,359
9,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Vengrir
Jormungandr
18
0 / 5 / 5
11,797
492
10,102
17,263
20,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuhanReich
King Arthur
17
1 / 5 / 13
12,347
514
12,869
18,090
17,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
7 / 2 / 3
13,149
548
15,987
12,367
5,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
YenDow
Baron Samedi
15
4 / 4 / 1
11,052
461
5,451
8,079
3,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
20
5 / 2 / 3
13,164
549
15,415
19,623
24,297
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
20
8 / 4 / 6
13,785
574
12,145
14,511
6,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
17
Kills
25
25
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
Hera
Jakobx
Hera
4
6
3
0.92
L
King Arthur
JuhanReich
King Arthur
1
5
13
1.5
L
Anubis
7
2
3
4.25
W
Cernunnos
TaFFe
Cernunnos
5
6
5
1.25
W
Yemoja
Tinggaard
Yemoja
0
4
8
1
W
Jormungandr
Vengrir
Jormungandr
0
5
5
0.5
L
Baron Samedi
YenDow
Baron Samedi
4
4
1
1.13
L
Osiris
5
2
3
3.25
L
Da Ji
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
61,867
77,351
Taken
72,670
44,802
Mitigated
57,226
20,751
Healing
25,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
1,775
0
3,739
14,555
5,052
0
3,909
10,646
0
85,632
W
Hera
Jakobx
Hera
11,901
4,370
0
1,123
12,267
4,132
0
5,387
6,880
81,640
0
L
King Arthur
JuhanReich
King Arthur
12,869
3,126
0
2,881
18,090
17,951
335
5,359
12,731
54
42,262
L
Anubis
15,987
385
0
7,328
12,367
5,381
884
3,699
8,668
108,313
0
W
Cernunnos
TaFFe
Cernunnos
12,773
7,104
0
6,530
18,907
5,192
1,120
5,062
13,845
0
80,577
W
Yemoja
Tinggaard
Yemoja
5,692
999
3,572
4,063
14,359
9,977
204
5,494
8,865
19,085
0
W
Jormungandr
Vengrir
Jormungandr
10,102
2,239
0
1,724
17,263
20,449
1,783
1,960
15,303
80,669
0
L
Baron Samedi
YenDow
Baron Samedi
5,451
363
147
1,518
8,079
3,314
0
4,208
3,871
49,212
0
L
Osiris
15,415
7,062
0
9,873
19,623
24,297
655
10,989
8,634
606
93,310
L
Da Ji
12,145
4,762
0
3,997
14,511
6,283
1,210
3,440
11,071
0
99,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,739
Gold Earned
63,497
613
Minions Killed
641
0
Camps Cleared
0
2,076,744
Distance Traveled
2,103,142
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,004
542
120
5
0
500,870
10
W
Hera
13,140
548
185
8
0
387,147
7
L
King Arthur
12,347
514
52
2
0
457,284
4
L
Anubis
13,149
548
179
7
0
437,765
10
W
Cernunnos
11,876
495
143
6
0
392,168
5
W
Yemoja
10,922
455
21
1
0
420,264
4
W
Jormungandr
11,797
492
144
6
0
376,295
5
L
Baron Samedi
11,052
461
113
5
0
282,960
0
L
Osiris
13,164
549
149
6
0
465,410
2
L
Da Ji
13,785
574
148
6
0
459,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role