Player Matchup

Loki
Loki
CF150
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,616 Elo+
Solo
Ymir
Ymir
IvanIvasikovitch
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Solo
Kali
Kali
Levvviticus
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,408 Elo+
Solo
Artemis
Artemis
dawido555
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,750 Elo+
Solo
Zhong Kui
Zhong Kui
闷害逮啊
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,672 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,571 Elo+

VS

Team Averages
Level 22
1,543 SR
1,445 Elo+
Cernunnos
Cernunnos
Darbun
Cernunnos
Level 23
God Stats
8W - 2L
1,823 SR
Queue Stats
170W - 178L
1,418 Elo+
Solo
Amaterasu
Amaterasu
DucRay45
Amaterasu
Level 8
God Stats
6W - 5L
1,543 SR
Queue Stats
6W - 5L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Salahlalala
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,803 Elo+
Solo
Serqet
Serqet
Tajomnýskill
Serqet
Level 27
God Stats
4W - 1L
1,552 SR
Queue Stats
40W - 43L
1,437 Elo+
Solo
Ra
Ra
xWolF1
Ra
Level 24
God Stats
11W - 8L
1,298 SR
Queue Stats
17W - 20L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CF150
Loki
17
1 / 9 / 3
11,455
370
4,196
16,986
5,239
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 6 / 10
15,739
508
9,599
28,871
23,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 5 / 6
18,045
582
21,835
26,677
11,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
dawido555
Artemis
20
5 / 4 / 6
14,227
459
15,291
17,765
6,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
闷害逮啊
Zhong Kui
20
2 / 7 / 9
14,962
483
22,104
33,319
30,047
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darbun
Cernunnos
20
8 / 7 / 7
15,508
500
34,586
24,595
8,654
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
DucRay45
Amaterasu
4
0 / 2 / 0
7,031
227
0
1,871
257
Sylvanus
Salahlalala
Sylvanus
20
11 / 3 / 11
17,492
564
29,440
34,794
42,017
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
1 / 3 / 1
9,476
306
1,575
5,955
1,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
20
11 / 6 / 7
17,202
555
27,443
21,532
9,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
21
Kills
31
31
Deaths
21
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
CF150
Loki
1
9
3
0.28
W
Cernunnos
Darbun
Cernunnos
8
7
7
1.64
W
Amaterasu
DucRay45
Amaterasu
0
2
0
0
L
3
6
10
1.33
L
10
5
6
2.6
W
Sylvanus
Salahlalala
Sylvanus
11
3
11
5.5
W
1
3
1
0.5
L
Artemis
dawido555
Artemis
5
4
6
2
W
Ra
11
6
7
2.42
L
Zhong Kui
闷害逮啊
Zhong Kui
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
93,044
123,618
Taken
88,747
76,937
Mitigated
61,240
35,892
Healing
37,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
CF150
Loki
4,196
1,681
0
1,374
16,986
5,239
3,087
9,970
7,016
0
45,259
W
Cernunnos
Darbun
Cernunnos
34,586
15,294
0
6,236
24,595
8,654
3,108
7,264
17,331
0
119,110
W
Amaterasu
DucRay45
Amaterasu
0
0
0
0
1,871
257
0
1,017
854
0
0
L
9,599
1,249
0
828
28,871
23,367
387
10,098
18,773
71,643
0
L
21,835
12,199
0
14,957
26,677
11,944
226
11,309
14,272
0
127,401
W
Sylvanus
Salahlalala
Sylvanus
29,440
9,012
2,818
18,274
34,794
42,017
2,030
14,698
20,096
108,340
0
W
1,575
609
0
771
5,955
1,210
0
939
5,016
0
10,177
L
Artemis
dawido555
Artemis
15,291
5,351
0
4,236
17,765
6,340
2,102
5,870
11,895
0
99,629
W
Ra
27,443
3,620
3,533
5,910
21,532
9,102
5,474
7,785
13,747
131,615
0
L
Zhong Kui
闷害逮啊
Zhong Kui
22,104
2,521
0
14,497
33,319
30,047
0
19,636
13,489
122,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,428
Gold Earned
66,709
642
Minions Killed
530
0
Camps Cleared
0
2,523,116
Distance Traveled
1,443,953
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,455
370
56
2
0
460,610
1
W
Cernunnos
15,508
500
159
5
0
432,626
6
W
Amaterasu
7,031
227
0
0
0
0
0
L
Ymir
15,739
508
106
3
0
531,690
1
L
Kali
18,045
582
159
5
0
611,908
0
W
Sylvanus
17,492
564
158
5
0
431,031
4
W
Serqet
9,476
306
21
1
0
101,935
1
L
Artemis
14,227
459
149
5
0
508,485
8
W
Ra
17,202
555
192
6
0
478,361
6
L
Zhong Kui
14,962
483
172
6
0
410,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role