Player Matchup

Jormungandr
Jormungandr
Mustang_Guru_69
Jormungandr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 317L
1,269 Elo+
Party 1
Discordia
Discordia
Riaga_The_Fallen
Discordia
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 376L
1,259 Elo+
Party 1
Da Ji
Da Ji
YuiKimuraSakura7
Da Ji
Level 108
God Stats
3W - 2L
1,699 SR
Queue Stats
54W - 49L
1,387 Elo+
Solo
Team Averages
Level 76
1,566 SR
1,305 Elo+

VS

Team Averages
Level 102
1,451 SR
1,407 Elo+
Zhong Kui
Zhong Kui
Tha Mlk Man
Zhong Kui
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
armynerd75
Sun Wukong
Level 45
God Stats
5W - 4L
1,374 SR
Queue Stats
84W - 71L
1,384 Elo+
Solo
Neith
Neith
xxxtentancion32
Neith
Level 128
God Stats
94W - 110L
1,479 SR
Queue Stats
196W - 194L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mustang_Guru_69
Jormungandr
12
2 / 10 / 3
10,875
640
8,877
19,682
13,134
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
13
2 / 5 / 2
10,747
632
13,971
12,483
3,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 10 / 2
9,840
579
10,147
14,489
4,635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tha Mlk Man
Zhong Kui
13
6 / 2 / 7
12,048
709
10,712
15,493
9,910
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
armynerd75
Sun Wukong
14
12 / 1 / 9
12,980
764
11,204
14,505
12,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 3 / 12
12,428
731
14,051
13,613
7,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
25
25
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Mustang_Guru_69
Jormungandr
2
10
3
0.35
L
Discordia
2
5
2
0.6
W
Zhong Kui
Tha Mlk Man
Zhong Kui
6
2
7
4.75
L
2
10
2
0.3
W
Sun Wukong
armynerd75
Sun Wukong
12
1
9
16.5
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
35,967
46,654
Taken
43,611
21,565
Mitigated
29,078
4,256
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Mustang_Guru_69
Jormungandr
8,877
2,406
111
1,292
19,682
13,134
0
6,066
13,616
31,476
692
L
Discordia
13,971
1,034
477
1,820
12,483
3,796
0
2,859
9,624
48,869
0
W
Zhong Kui
Tha Mlk Man
Zhong Kui
10,712
825
0
5,692
15,493
9,910
440
7,930
7,563
44,380
0
L
10,147
2,419
0
556
14,489
4,635
0
2,757
11,732
0
29,617
W
Sun Wukong
armynerd75
Sun Wukong
11,204
2,216
1,136
4,010
14,505
12,090
675
7,841
6,664
0
32,354
W
14,051
6,100
697
5,049
13,613
7,078
1,680
6,906
6,707
0
57,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
37,456
139
Minions Killed
195
0
Camps Cleared
0
768,678
Distance Traveled
923,333
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,875
640
37
2
0
240,000
1
L
Discordia
10,747
632
65
4
0
270,153
3
W
Zhong Kui
12,048
709
67
4
0
279,859
4
L
Da Ji
9,840
579
37
2
0
258,525
3
W
Sun Wukong
12,980
764
54
3
0
362,125
1
W
Neith
12,428
731
74
4
0
281,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role