Player Matchup

Achilles
Achilles
BINGLE BEAR
Achilles
Level 138
God Stats
2W - 3L
1,592 SR
Queue Stats
122W - 160L
1,541 Elo+
Party 1
Hachiman
Hachiman
Doggo Doctor
Hachiman
Level 112
God Stats
3W - 3L
1,493 SR
Queue Stats
71W - 86L
1,132 Elo+
Party 1
Yemoja
Yemoja
MineCuber
Yemoja
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 166L
1,431 Elo+
Party 1
Raijin
Raijin
nate4792
Raijin
Level 127
God Stats
5W - 10L
1,555 SR
Queue Stats
107W - 153L
1,491 Elo+
Party 1
Mercury
Mercury
trumpet575
Mercury
Level 127
God Stats
3W - 3L
1,550 SR
Queue Stats
156W - 184L
1,524 Elo+
Party 1
Team Averages
Level 129
1,538 SR
1,424 Elo+

VS

Team Averages
Level 101
1,483 SR
1,502 Elo+
Xbalanque
Xbalanque
Akilli Tea
Xbalanque
Level 102
God Stats
1W - 0L
1,195 SR
Queue Stats
4W - 1L
1,499 Elo+
Solo
Chang'e
Chang'e
CometRuby254
Chang'e
Level 89
God Stats
2W - 2L
1,593 SR
Queue Stats
301W - 272L
1,512 Elo+
Solo
Sobek
Sobek
MrSmuckle
Sobek
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 141L
1,502 Elo+
Solo
Mercury
Mercury
PiratePetrie2
Mercury
Level 126
God Stats
1W - 3L
1,555 SR
Queue Stats
21W - 19L
1,477 Elo+
Solo
Freya
Freya
Praytoryan
Freya
Level 106
God Stats
4W - 3L
1,574 SR
Queue Stats
143W - 142L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BINGLE BEAR
Achilles
20
2 / 4 / 4
14,653
473
15,455
30,441
39,720
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Doggo Doctor
Hachiman
20
6 / 8 / 11
14,806
478
18,785
25,260
9,789
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
MineCuber
Yemoja
20
5 / 0 / 13
16,203
523
12,724
16,826
22,673
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
nate4792
Raijin
20
9 / 8 / 7
17,521
565
19,712
22,216
10,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
trumpet575
Mercury
20
7 / 10 / 10
16,059
518
16,131
25,819
10,566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akilli Tea
Xbalanque
20
4 / 9 / 6
17,106
552
17,688
25,761
11,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
CometRuby254
Chang'e
20
1 / 9 / 5
14,763
476
11,410
19,603
11,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
MrSmuckle
Sobek
20
0 / 1 / 5
16,356
528
13,517
25,432
41,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
20
12 / 4 / 7
19,525
630
25,472
25,927
12,282
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
20
13 / 6 / 8
19,718
636
26,668
29,500
14,032
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
29
Kills
30
30
Deaths
29
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Akilli Tea
Xbalanque
4
9
6
0.78
L
Achilles
BINGLE BEAR
Achilles
2
4
4
1
W
Chang'e
CometRuby254
Chang'e
1
9
5
0.39
L
Hachiman
Doggo Doctor
Hachiman
6
8
11
1.44
L
Yemoja
MineCuber
Yemoja
5
0
13
11.5
W
Sobek
MrSmuckle
Sobek
0
1
5
2.5
W
Mercury
12
4
7
3.88
W
Freya
13
6
8
2.83
L
Raijin
nate4792
Raijin
9
8
7
1.56
L
Mercury
trumpet575
Mercury
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,807
Damage
94,755
120,562
Taken
126,223
93,224
Mitigated
91,045
34,135
Healing
60,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Akilli Tea
Xbalanque
17,688
8,329
0
6,457
25,761
11,488
8,413
8,120
17,641
0
147,006
L
Achilles
BINGLE BEAR
Achilles
15,455
5,761
474
10,492
30,441
39,720
411
16,193
14,248
0
72,543
W
Chang'e
CometRuby254
Chang'e
11,410
476
7,044
8,821
19,603
11,577
674
5,339
14,264
99,166
0
L
Hachiman
Doggo Doctor
Hachiman
18,785
11,663
0
4,597
25,260
9,789
3,760
9,093
16,167
0
103,253
L
Yemoja
MineCuber
Yemoja
12,724
2,674
6,345
4,308
16,826
22,673
462
8,495
8,331
58,231
0
W
Sobek
MrSmuckle
Sobek
13,517
1,443
0
15,791
25,432
41,666
1,313
5,587
19,845
120,631
0
W
Mercury
25,472
15,868
0
9,424
25,927
12,282
570
6,884
19,043
0
179,919
W
Freya
26,668
8,291
0
12,771
29,500
14,032
1,704
8,521
20,979
144,342
0
L
Raijin
nate4792
Raijin
19,712
2,117
0
4,011
22,216
10,476
1,132
9,265
12,951
116,047
0
L
Mercury
trumpet575
Mercury
16,131
7,409
0
3,908
25,819
10,566
4,464
9,640
16,179
0
96,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,242
Gold Earned
87,468
680
Minions Killed
918
0
Camps Cleared
0
2,657,351
Distance Traveled
2,732,478
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,106
552
212
7
0
453,346
4
L
Achilles
14,653
473
120
4
0
538,871
0
W
Chang'e
14,763
476
128
4
0
487,014
3
L
Hachiman
14,806
478
131
4
0
477,579
0
L
Yemoja
16,203
523
71
2
0
553,533
1
W
Sobek
16,356
528
176
6
0
540,627
0
W
Mercury
19,525
630
191
6
0
708,850
7
W
Freya
19,718
636
211
7
0
542,641
5
L
Raijin
17,521
565
215
7
0
505,944
3
L
Mercury
16,059
518
143
5
0
581,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role