Player Matchup

Fenrir
Fenrir
Faroperez
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,097 Elo+
Party 1
Cerberus
Cerberus
Gareltofflordia
Cerberus
Level 22
God Stats
2W - 5L
1,308 SR
Queue Stats
22W - 31L
1,113 Elo+
Party 1
Ra
Ra
XDeAdGamerX9959
Ra
Level 15
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 7L
1,118 Elo+
Party 1
Team Averages
Level 16
1,406 SR
1,110 Elo+

VS

Team Averages
Level 78
1,504 SR
1,398 Elo+
Mulan
Mulan
FunkyNutSack77
Mulan
Level 54
God Stats
19W - 23L
1,525 SR
Queue Stats
309W - 305L
1,360 Elo+
Solo
Rama
Rama
RICK I173
Rama
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,426 Elo+
Party 2
Chang'e
Chang'e
Sirius Green9
Chang'e
Level 98
God Stats
16W - 23L
1,488 SR
Queue Stats
92W - 83L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faroperez
Fenrir
9
0 / 7 / 7
8,868
554
5,609
16,272
9,395
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
3 / 3 / 5
9,730
608
13,965
17,529
6,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 5 / 2
10,275
642
13,253
10,639
4,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
11,811
738
12,718
16,316
10,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
13
4 / 2 / 9
11,293
706
14,851
15,540
4,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
13
4 / 3 / 7
11,099
694
9,452
12,663
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
15
15
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Faroperez
Fenrir
0
7
7
0.5
W
7
3
7
3.5
L
Cerberus
3
3
5
1.83
W
Rama
4
2
9
4.25
W
Chang'e
4
3
7
2.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
37,021
44,440
Taken
44,519
20,637
Mitigated
18,428
7,937
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Faroperez
Fenrir
5,609
862
0
1,276
16,272
9,395
0
3,368
12,904
0
10,597
W
12,718
1,620
934
3,192
16,316
10,505
1,492
10,492
5,824
0
42,897
L
Cerberus
13,965
130
0
4,061
17,529
6,949
0
4,240
13,289
38,138
0
W
Rama
14,851
12,425
0
4,818
15,540
4,532
909
9,459
6,081
0
52,376
W
Chang'e
9,452
794
4,788
6,338
12,663
3,391
815
7,355
5,308
40,168
0
L
13,253
2,248
1,658
942
10,639
4,293
0
1,860
8,779
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
34,203
178
Minions Killed
202
0
Camps Cleared
0
735,027
Distance Traveled
851,425
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,868
554
10
1
0
215,397
3
W
Mulan
11,811
738
65
4
0
296,004
6
L
Cerberus
9,730
608
92
6
0
282,973
2
W
Rama
11,293
706
81
5
0
255,492
4
W
Chang'e
11,099
694
56
4
0
299,929
4
L
Ra
10,275
642
76
5
0
236,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role