Player Matchup

Artio
Artio
Gold IV
JeRiKe4444
Artio
Gold IV
Level 120
God Stats
5W - 4L
1,821 SR
Queue Stats
101W - 73L
1,435 MMR
Party 1
Merlin
Merlin
Gold III
LewicedTea
Merlin
Gold III
Level 83
God Stats
1W - 5L
1,481 SR
Queue Stats
47W - 43L
1,649 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
hcila75
Erlang Shen
Platinum IV
Level 128
God Stats
3W - 2L
1,786 SR
Queue Stats
170W - 186L
1,904 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,696 SR
1,662 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,531 SR
1,699 MMR
Anhur
Anhur
Platinum IV
DaLurgyDisher
Anhur
Platinum IV
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,665 MMR
Solo
Chaac
Chaac
Gold II
NelsonHdez
Chaac
Gold II
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 260L
1,703 MMR
Solo
Scylla
Scylla
Platinum IV
XxAlbinXx999
Scylla
Platinum IV
Level 146
God Stats
31W - 32L
1,594 SR
Queue Stats
170W - 202L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
4 / 8 / 6
12,892
716
8,348
22,667
25,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LewicedTea
Merlin
13
2 / 4 / 5
11,454
636
9,165
11,266
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
hcila75
Erlang Shen
14
7 / 9 / 4
12,861
715
15,831
20,012
8,586
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesBacchusPersephoneKumbhakarnaHeimdallr

VS

Bans
KukulkanAthenaGaneshaKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 6
12,560
698
15,314
13,981
3,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
13
0 / 3 / 15
11,205
623
12,145
20,231
17,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
13 / 4 / 6
14,054
781
20,350
10,747
2,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
21
21
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
6
6
1.83
L
Artio
4
8
6
0.88
L
Merlin
LewicedTea
Merlin
2
4
5
1.13
W
Chaac
0
3
15
2.5
W
Scylla
13
4
6
4
L
Erlang Shen
hcila75
Erlang Shen
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
47,809
53,945
Taken
44,959
37,327
Mitigated
23,579
7,217
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,314
9,584
0
1,592
13,981
3,881
272
6,563
7,418
0
51,073
L
Artio
8,348
245
612
3,509
22,667
25,476
0
9,954
12,713
21,696
0
L
Merlin
LewicedTea
Merlin
9,165
87
0
184
11,266
3,265
0
3,801
7,465
47,917
0
W
Chaac
12,145
2,539
0
9,668
20,231
17,094
709
8,204
12,027
0
27,321
W
Scylla
20,350
2,201
0
2,858
10,747
2,604
1,192
2,774
7,973
63,801
0
L
Erlang Shen
hcila75
Erlang Shen
15,831
10,247
0
2,912
20,012
8,586
768
6,743
13,269
0
56,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
37,819
179
Minions Killed
181
0
Camps Cleared
0
911,754
Distance Traveled
926,137
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,560
698
70
4
0
270,825
5
L
Artio
12,892
716
19
1
0
305,813
3
L
Merlin
11,454
636
84
5
0
285,032
4
W
Chaac
11,205
623
24
1
0
339,173
4
W
Scylla
14,054
781
87
5
0
316,139
1
L
Erlang Shen
12,861
715
76
4
0
320,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role