Player Matchup

Ullr
Ullr
Khaote
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
MonoDyzor
Nemesis
Level 128
God Stats
1W - 3L
1,305 SR
Queue Stats
160W - 146L
1,402 Elo+
Solo
Sol
Sol
Myzfit
Sol
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 77L
1,451 Elo+
Party 1
Eset
Eset
UUNBEARABLE
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,329 Elo+
Solo
He Bo
He Bo
albytrice
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,557 Elo+
Party 1
Team Averages
Level 97
1,461 SR
1,448 Elo+

VS

Team Averages
Level 79
1,534 SR
1,320 Elo+
Chiron
Chiron
Awesomeness3420
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,243 Elo+
Solo
Nu Wa
Nu Wa
CapitanTello
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,428 Elo+
Solo
Raijin
Raijin
DottierGolf2
Raijin
Level 73
God Stats
3W - 1L
1,661 SR
Queue Stats
89W - 71L
1,372 Elo+
Solo
Hercules
Hercules
Strumming Nanss
Hercules
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 87L
1,054 Elo+
Solo
Ganesha
Ganesha
T-Harmony
Ganesha
Level 114
God Stats
1W - 0L
1,507 SR
Queue Stats
31W - 31L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Khaote
Ullr
17
2 / 11 / 8
10,864
572
9,520
18,128
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
MonoDyzor
Nemesis
19
5 / 4 / 7
11,758
619
10,325
19,572
15,916
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Myzfit
Sol
20
2 / 6 / 13
12,017
632
24,699
23,751
7,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 8 / 9
10,893
573
16,272
21,379
8,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
albytrice
He Bo
20
7 / 10 / 7
13,381
704
19,128
20,343
7,110
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
13,065
688
15,938
17,689
7,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
10 / 2 / 22
14,494
763
22,753
13,360
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
20
8 / 4 / 20
13,104
690
31,249
18,149
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
20
12 / 2 / 16
13,788
726
11,616
24,339
29,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
T-Harmony
Ganesha
19
0 / 4 / 32
13,004
684
10,337
22,600
30,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
142
19
Kills
39
39
Deaths
19
44
Assists
103
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
W
10
2
22
10.5
W
Raijin
8
4
20
4.5
L
Ullr
Khaote
Ullr
2
11
8
0.55
L
Nemesis
MonoDyzor
Nemesis
5
4
7
2.13
L
Sol
Myzfit
Sol
2
6
13
1.42
W
Hercules
12
2
16
10
W
Ganesha
T-Harmony
Ganesha
0
4
32
4
L
3
8
9
0.94
L
He Bo
albytrice
He Bo
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,944
Damage
91,893
103,173
Taken
96,137
43,985
Mitigated
80,409
36,122
Healing
45,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,938
7,816
3,208
3,529
17,689
7,545
2,032
11,073
6,573
0
31,906
W
22,753
7,085
1,519
4,187
13,360
5,613
1,397
8,979
4,381
56,897
0
W
Raijin
31,249
908
1,984
6,414
18,149
8,164
395
10,961
7,188
52,754
0
L
Ullr
Khaote
Ullr
9,520
6,711
555
1,044
18,128
5,701
0
10,952
7,176
0
26,394
L
Nemesis
MonoDyzor
Nemesis
10,325
1,716
3,335
5,617
19,572
15,916
140
11,680
7,892
0
32,749
L
Sol
Myzfit
Sol
24,699
5,973
2,571
9,725
23,751
7,019
1,390
16,618
7,133
65,990
0
W
Hercules
11,616
1,582
4,218
12,511
24,339
29,069
1,174
16,217
8,122
0
19,799
W
Ganesha
T-Harmony
Ganesha
10,337
600
4,691
3,334
22,600
30,018
311
12,826
9,774
19,916
0
L
16,272
224
3,024
6,088
21,379
8,239
0
12,459
8,920
43,074
0
L
He Bo
albytrice
He Bo
19,128
445
1,493
2,670
20,343
7,110
0
12,630
7,713
36,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
67,455
242
Minions Killed
155
0
Camps Cleared
0
1,495,991
Distance Traveled
1,583,376
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,065
688
40
2
0
306,851
1
W
Nu Wa
14,494
763
44
2
0
325,121
0
W
Raijin
13,104
690
41
2
0
310,012
0
L
Ullr
10,864
572
36
2
0
226,144
0
L
Nemesis
11,758
619
38
2
0
380,280
0
L
Sol
12,017
632
93
5
0
311,480
0
W
Hercules
13,788
726
30
2
0
350,785
0
W
Ganesha
13,004
684
0
0
0
290,607
1
L
Eset
10,893
573
38
2
0
303,380
0
L
He Bo
13,381
704
37
2
0
274,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role