Player Matchup

King Arthur
King Arthur
LittleJewishKid
King Arthur
Level 141
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 3L
1,468 Elo+
Party 2
Neith
Neith
MortiChan
Neith
Level 156
God Stats
0W - 4L
1,744 SR
Queue Stats
16W - 20L
1,348 Elo+
Party 2
Hera
Hera
alirezaKael
Hera
Level 32
God Stats
0W - 2L
1,540 SR
Queue Stats
26W - 34L
1,354 Elo+
Party 2
Team Averages
Level 110
1,674 SR
1,390 Elo+

VS

Team Averages
Level 48
1,492 SR
1,509 Elo+
Loki
Loki
Eldestrapier668
Loki
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 1
Merlin
Merlin
FixedZeon
Merlin
Level 39
God Stats
1W - 1L
1,260 SR
Queue Stats
21W - 20L
1,424 Elo+
Party 1
Ymir
Ymir
deadluv
Ymir
Level 29
God Stats
22W - 17L
1,717 SR
Queue Stats
505W - 401L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LittleJewishKid
King Arthur
10
1 / 4 / 3
8,941
596
4,091
13,735
13,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
MortiChan
Neith
11
2 / 3 / 2
9,131
609
8,925
9,771
2,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 5 / 0
8,621
575
5,670
7,558
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
10,381
692
3,996
9,831
3,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
FixedZeon
Merlin
14
9 / 0 / 2
11,419
761
13,925
4,671
1,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
deadluv
Ymir
12
0 / 1 / 9
9,662
644
5,542
10,294
9,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Merlin
FixedZeon
Merlin
9
0
2
10
L
King Arthur
LittleJewishKid
King Arthur
1
4
3
0.63
L
Neith
MortiChan
Neith
2
3
2
1
L
2
5
0
0.4
W
Ymir
deadluv
Ymir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,686
Damage
23,463
31,064
Taken
24,796
18,758
Mitigated
14,137
4,913
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,996
1,590
0
1,603
9,831
3,254
728
2,151
7,680
0
33,588
W
Merlin
FixedZeon
Merlin
13,925
1,184
0
788
4,671
1,716
1,042
770
3,901
60,604
0
L
King Arthur
LittleJewishKid
King Arthur
4,091
735
0
1,891
13,735
13,206
30
8,132
5,603
0
16,262
L
Neith
MortiChan
Neith
8,925
2,833
0
2,549
9,771
2,951
645
5,656
4,115
0
41,476
L
5,670
1,063
0
473
7,558
2,601
156
5,695
1,863
21,486
0
W
Ymir
deadluv
Ymir
5,542
698
0
2,477
10,294
9,167
320
2,785
7,509
32,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
31,462
149
Minions Killed
186
0
Camps Cleared
0
739,793
Distance Traveled
844,953
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,381
692
51
3
0
291,481
3
W
Merlin
11,419
761
103
7
0
256,986
2
L
King Arthur
8,941
596
27
2
0
257,749
2
L
Neith
9,131
609
85
6
0
232,508
4
L
Hera
8,621
575
37
2
0
249,536
4
W
Ymir
9,662
644
32
2
0
296,486
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role