Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
James Carr
Amaterasu
Level 71
God Stats
0W - 2L
1,735 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Osiris
Osiris
THREEDragon8434
Osiris
Level 106
God Stats
0W - 3L
1,479 SR
Queue Stats
66W - 64L
1,198 Elo+
Solo
Vulcan
Vulcan
Yee Yee cuzzin
Vulcan
Level 119
God Stats
0W - 3L
1,495 SR
Queue Stats
102W - 90L
1,382 Elo+
Party 2
Merlin
Merlin
Yee Yee mama
Merlin
Level 81
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 7L
1,308 Elo+
Party 2
Team Averages
Level 103
1,548 SR
1,350 Elo+

VS

Team Averages
Level 92
1,508 SR
1,410 Elo+
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Just 2 Steezy
Cerberus
Level 67
God Stats
2W - 5L
1,534 SR
Queue Stats
172W - 268L
1,301 Elo+
Solo
Awilix
Awilix
LeafBlowerToter
Awilix
Level 155
God Stats
51W - 46L
1,573 SR
Queue Stats
931W - 853L
1,501 Elo+
Party 1
Ra
Ra
chepemario17
Ra
Level 59
God Stats
21W - 32L
1,430 SR
Queue Stats
156W - 207L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 0 / 2
9,509
475
4,722
10,796
3,175
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
James Carr
Amaterasu
14
1 / 1 / 0
8,095
405
6,457
12,549
13,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,114
356
1,129
7,136
3,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,727
386
5,838
5,403
2,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
3 / 2 / 0
9,527
476
8,789
6,299
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 1 / 0
10,021
501
11,625
14,819
19,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
16
2 / 0 / 1
9,708
485
6,653
5,634
2,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Just 2 Steezy
Cerberus
13
1 / 1 / 1
8,855
443
3,259
6,257
3,547
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 0 / 1
11,307
565
7,165
9,028
3,426
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 3 / 0
10,875
544
2,625
8,152
3,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
6
6
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
2
1
W
Hercules
 
Hercules
1
1
0
1
W
Neith
 
Neith
2
0
1
2.5
L
Amaterasu
James Carr
Amaterasu
1
1
0
1
W
Cerberus
Just 2 Steezy
Cerberus
1
1
1
1.5
W
2
0
1
2.5
L
0
2
0
0
L
1
1
0
1
L
Merlin
3
2
0
1.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
31,327
42,183
Taken
43,890
24,715
Mitigated
31,270
12,640
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,722
1,850
0
3,258
10,796
3,175
0
516
10,280
0
73,154
W
Hercules
 
Hercules
11,625
5,291
0
8,180
14,819
19,139
600
2,396
12,423
0
57,304
W
Neith
 
Neith
6,653
2,010
0
2,958
5,634
2,009
2,005
2,049
3,585
0
73,173
L
Amaterasu
James Carr
Amaterasu
6,457
3,684
0
6,830
12,549
13,339
0
0
12,549
0
38,031
W
Cerberus
Just 2 Steezy
Cerberus
3,259
0
0
675
6,257
3,547
0
2,609
3,648
20,184
0
W
7,165
2,577
0
5,929
9,028
3,426
0
2,087
6,941
0
102,617
L
1,129
318
293
1,441
7,136
3,315
0
1,816
5,320
0
18,955
L
5,838
2,591
0
568
5,403
2,998
0
1,706
3,697
39,799
0
L
Merlin
8,789
37
0
250
6,299
1,888
959
1,846
4,453
63,718
0
W
2,625
33
86
2,058
8,152
3,149
1,537
5,486
2,666
80,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
50,766
386
Minions Killed
623
0
Camps Cleared
0
1,884,323
Distance Traveled
1,884,789
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,509
475
122
6
0
451,845
9
W
Hercules
10,021
501
91
5
0
352,316
2
W
Neith
9,708
485
159
8
0
320,411
6
L
Amaterasu
8,095
405
49
2
0
394,653
3
W
Cerberus
8,855
443
46
2
0
359,032
4
W
Awilix
11,307
565
155
8
0
478,317
0
L
Osiris
7,114
356
40
2
0
314,047
1
L
Vulcan
7,727
386
70
4
0
342,247
2
L
Merlin
9,527
476
105
5
0
381,531
6
W
Ra
10,875
544
172
9
0
374,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role