Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Hel
Hel
DARSIKILLER
Hel
Level 115
God Stats
2W - 0L
1,785 SR
Queue Stats
31W - 30L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
KilllerDarsi
Zhong Kui
Level 28
God Stats
1W - 0L
1,318 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
Polymerised
Xbalanque
Level 29
God Stats
6W - 6L
1,504 SR
Queue Stats
261W - 253L
1,394 Elo+
Solo
Team Averages
Level 44
1,521 SR
1,391 Elo+

VS

Team Averages
Level 65
1,509 SR
1,477 Elo+
Thoth
Thoth
AKSBAMSTER
Thoth
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 30L
1,482 Elo+
Party 1
Mercury
Mercury
Doggzor
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 21L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Vipla94
Ao Kuang
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
46W - 22L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
sumdghi
Nu Wa
Level 86
God Stats
5W - 3L
1,748 SR
Queue Stats
229W - 215L
1,485 Elo+
Solo
Ra
Ra
una1
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 24L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 8 / 16
13,433
672
20,325
25,028
9,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
 
Susano
19
4 / 10 / 13
12,550
628
15,614
22,424
10,839
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 3 / 15
12,955
648
12,994
27,290
16,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
KilllerDarsi
Zhong Kui
20
6 / 4 / 12
13,491
675
24,750
27,065
23,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Polymerised
Xbalanque
20
11 / 5 / 14
15,764
788
35,164
28,857
12,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
8 / 5 / 17
13,862
693
24,643
19,933
9,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Doggzor
Mercury
20
2 / 5 / 21
11,738
587
9,857
29,680
43,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
Vipla94
Ao Kuang
19
3 / 7 / 19
11,630
582
10,335
27,265
25,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
sumdghi
Nu Wa
20
11 / 5 / 14
14,614
731
35,856
19,504
10,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
una1
Ra
18
6 / 9 / 16
12,624
631
21,144
22,489
17,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
117
31
Kills
30
30
Deaths
31
70
Assists
87
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
8
16
1.88
W
Susano
 
Susano
4
10
13
1.05
L
Thoth
8
5
17
3.3
W
3
3
15
3.5
L
Mercury
Doggzor
Mercury
2
5
21
2.5
W
Zhong Kui
KilllerDarsi
Zhong Kui
6
4
12
3
W
Xbalanque
Polymerised
Xbalanque
11
5
14
3.6
L
Ao Kuang
Vipla94
Ao Kuang
3
7
19
1.79
L
Nu Wa
sumdghi
Nu Wa
11
5
14
3.6
L
Ra
una1
Ra
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,847
Damage
101,835
130,664
Taken
118,871
73,470
Mitigated
106,384
80,733
Healing
56,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,325
444
1,984
3,317
25,028
9,458
190
17,438
7,590
36,745
0
W
Susano
 
Susano
15,614
638
746
948
22,424
10,839
772
13,240
9,184
0
30,851
L
Thoth
24,643
1,878
1,947
1,910
19,933
9,483
1,536
12,729
7,204
37,822
0
W
12,994
2,711
30,377
18,145
27,290
16,830
366
22,015
5,275
32,079
0
L
Mercury
Doggzor
Mercury
9,857
2,214
391
2,407
29,680
43,184
380
11,237
18,443
0
20,168
W
Zhong Kui
KilllerDarsi
Zhong Kui
24,750
1,394
3,214
8,666
27,065
23,700
487
19,977
7,088
60,076
0
W
Xbalanque
Polymerised
Xbalanque
35,164
10,302
3,886
9,450
28,857
12,643
3,845
19,308
9,549
0
92,934
L
Ao Kuang
Vipla94
Ao Kuang
10,335
2,126
1,850
7,555
27,265
25,225
156
12,537
14,728
12,546
0
L
Nu Wa
sumdghi
Nu Wa
35,856
6,527
4,076
3,504
19,504
10,766
906
9,421
10,083
80,712
0
L
Ra
una1
Ra
21,144
354
25,369
7,301
22,489
17,726
403
12,145
10,344
43,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,193
Gold Earned
64,468
263
Minions Killed
188
0
Camps Cleared
0
1,566,745
Distance Traveled
1,540,635
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,433
672
30
2
0
320,397
1
W
Susano
12,550
628
22
1
0
280,550
0
L
Thoth
13,862
693
37
2
0
280,463
0
W
Hel
12,955
648
41
2
0
301,849
4
L
Mercury
11,738
587
17
1
0
355,857
0
W
Zhong Kui
13,491
675
77
4
0
318,531
1
W
Xbalanque
15,764
788
93
5
0
345,418
4
L
Ao Kuang
11,630
582
7
0
0
341,733
3
L
Nu Wa
14,614
731
84
4
0
238,206
1
L
Ra
12,624
631
43
2
0
324,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role