Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
He Bo
He Bo
KAE_SamJamBones
He Bo
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 78L
1,365 Elo+
Solo
Odin
Odin
KingPysces2002
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
T3PP3N
Ao Kuang
Level 18
God Stats
4W - 6L
1,104 SR
Queue Stats
300W - 288L
1,316 Elo+
Solo
Fenrir
Fenrir
lucasbolita
Fenrir
Level 12
God Stats
16W - 28L
1,555 SR
Queue Stats
248W - 309L
1,017 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,340 Elo+

VS

Team Averages
Level 18
1,307 SR
1,261 Elo+
Eset
Eset
 
Eset
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Leekiam
Ra
Level 27
God Stats
5W - 3L
1,453 SR
Queue Stats
98W - 113L
1,472 Elo+
Solo
Mulan
Mulan
MAFIA_WARRIOR_00
Mulan
Level 18
God Stats
5W - 12L
1,126 SR
Queue Stats
20W - 32L
1,027 Elo+
Party 2
Thoth
Thoth
christoforosfoto
Thoth
Level 17
God Stats
4W - 13L
1,240 SR
Queue Stats
38W - 65L
1,027 Elo+
Party 2
Nemesis
Nemesis
iLaugh_LamZ-YT
Nemesis
Level 12
God Stats
2W - 2L
1,216 SR
Queue Stats
37W - 36L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 8 / 1
6,079
304
1,780
6,010
1,589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 8 / 2
10,192
510
10,724
16,321
5,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 14 / 2
8,630
432
4,834
17,553
10,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
T3PP3N
Ao Kuang
14
0 / 4 / 1
7,813
391
1,119
11,660
5,482
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
5
1 / 3 / 1
6,100
305
975
3,446
920
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 3 / 5
11,148
557
5,609
11,425
3,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 2
11,892
595
7,156
9,159
4,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 5 / 9
10,003
500
8,773
11,090
5,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
12 / 3 / 9
11,631
582
14,724
7,525
2,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
8 / 3 / 5
10,672
534
5,393
11,943
4,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
37
37
Deaths
15
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
8
1
0.06
W
Eset
 
Eset
5
3
5
2.5
L
6
8
2
0.88
L
3
14
2
0.29
W
5
1
2
6
W
7
5
9
2.3
L
Ao Kuang
T3PP3N
Ao Kuang
0
4
1
0.13
W
12
3
9
5.5
W
8
3
5
3.5
L
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
41,655
54,990
Taken
51,142
23,804
Mitigated
20,844
4,539
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,780
1,384
0
0
6,010
1,589
0
2,832
3,178
0
8,073
W
Eset
 
Eset
5,609
907
874
4,136
11,425
3,951
3,578
4,257
7,168
63,372
0
L
10,724
469
0
2,281
16,321
5,300
0
7,804
8,517
55,728
0
L
4,834
2,400
0
952
17,553
10,513
0
10,321
7,232
0
21,205
W
7,156
672
637
4,190
9,159
4,214
4,176
2,538
6,621
84,971
0
W
8,773
1,781
0
0
11,090
5,562
1,148
2,311
8,779
0
21,054
L
Ao Kuang
T3PP3N
Ao Kuang
1,119
190
135
750
11,660
5,482
0
5,294
6,366
35,891
0
W
14,724
1,656
1,218
878
7,525
2,427
3,771
2,868
4,657
56,718
0
W
5,393
2,534
0
776
11,943
4,690
67
5,256
6,687
0
33,004
L
Fenrir
975
50
0
421
3,446
920
0
1,238
2,208
0
4,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
55,346
200
Minions Killed
412
0
Camps Cleared
0
1,114,484
Distance Traveled
1,661,058
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,079
304
7
0
0
155,836
0
W
Eset
11,148
557
111
6
0
296,516
0
L
He Bo
10,192
510
88
4
0
317,029
3
L
Odin
8,630
432
18
1
0
239,653
0
W
Ra
11,892
595
143
7
0
370,383
0
W
Mulan
10,003
500
35
2
0
298,258
0
L
Ao Kuang
7,813
391
77
4
0
268,989
0
W
Thoth
11,631
582
77
4
0
317,421
2
W
Nemesis
10,672
534
46
2
0
378,480
0
L
Fenrir
6,100
305
10
1
0
132,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role